That sounds interesting, making it more like Island Troll Tribes. The gap between novice and veteran characters would have to be addressed before a more rugged survival setting could work, thoughloftar wrote:Rather the opposite; I would very much like to develop the early game (and mid-game, and end-game) in the wilderness into something much more of a survival game, where it's normal to die a couple of times in the process of getting the hang of it.
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Jackard
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