I would buy a pet.

Thoughts on the further development of Haven & Hearth? Feel free to opine!
molenga
Posts: 360
Joined: Wed Feb 25, 2015 7:00 pm

Re: I would buy a pet.

Post by molenga »

shubla wrote:Also there must be ability to kill pets
Only if they are not store items, if they are they should be cosmetic only and not interact with anything in the game.

If they are tamed wolves then yeah, you need to be able to kill them.

I can totally see war dogs tearing each other apart in battles between 2 large groups!

It would make it a necessity for players to own and train guard dogs to defend villages and claims, creating a whole new niche of players that would be dedicated "dog trainers" that would raise them and trade them to other players, thus generating commerce. A similar class of breeders would be born if tamable horses ever get implemented for example.
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simimi
Posts: 447
Joined: Mon Mar 14, 2011 10:51 pm

Re: I would buy a pet.

Post by simimi »

I see pets as a way to monetize the game, cause the hats are meh now, so a fighting pet would be to much a pay to win.
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NOOBY93
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Joined: Tue Aug 09, 2011 1:12 pm

Re: I would buy a pet.

Post by NOOBY93 »

Oh no please not cosmetic pets. Wouldn't fit the game's theme at all to be able to buy an animal that follows you around and nothing can interact with it. I'm down for being able to tame foxes and such as pets though
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molenga
Posts: 360
Joined: Wed Feb 25, 2015 7:00 pm

Re: I would buy a pet.

Post by molenga »

simimi wrote:I see pets as a way to monetize the game, cause the hats are meh now, so a fighting pet would be to much a pay to win.
I think we could come up with a better way to monetize the game...
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jordancoles
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Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: I would buy a pet.

Post by jordancoles »

Its fine, if they have no collision box. Otherwise I'd use a pet as a back shield while running
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
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CSPAN
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Re: I would buy a pet.

Post by CSPAN »

I will reiterate my interest in structures like cosmetic fountains, and other structures. They have a much larger potential to make money if they introduce these sort of things.
LS of Twin Lakes BIG TRUCKS
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jordancoles
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Re: I would buy a pet.

Post by jordancoles »

CSPAN wrote:I will reiterate my interest in structures like cosmetic fountains, and other structures. They have a much larger potential to make money if they introduce these sort of things.
Make a c &i thread
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
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LoLa
Posts: 109
Joined: Mon Feb 22, 2016 4:45 am

Re: I would buy a pet.

Post by LoLa »

simimi wrote:Dont need those hats, let us have account bound pets, that dont interact with anything around, just cosmetic.
Nothing out of the lore like those silly hats, just regular model like squerels, bunies, ...
Some players live a lonely life ya know, would be good to chill and craft beside the fireplace in a rocking chair with the virtual buddy playing around.
Need fireplaces in home to.
Pets sound cool, although if it literally does nothing but sit there I'm not sure if I'd see a point to it.

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