Game Development: Mammoth

Announcements about major changes in Haven & Hearth.
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CSPAN
Posts: 885
Joined: Mon Apr 04, 2011 12:10 am

Re: Game Development: Mammoth

Post by CSPAN »

The model looks great, now make lynx not look so god damn stupid lol

incredible update!

flavor objects like fountains in the game store when?
LS of Twin Lakes BIG TRUCKS
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synaris
Posts: 1255
Joined: Sun Jul 06, 2014 12:58 am

Re: Game Development: Mammoth

Post by synaris »

mammoths and boat textures!? FUCK YES!
Newbie and noob do not mean the same thing.

Neither do figuratively and literally.
Thedrah
Posts: 943
Joined: Fri Apr 08, 2011 2:20 am
Location: behind you

Re: Game Development: Mammoth

Post by Thedrah »

lynx = fat house cat

troll vs mammoth? who will win :lol:
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Clemence
Posts: 447
Joined: Sat Mar 19, 2011 5:26 am

Re: Game Development: Mammoth

Post by Clemence »

Nice update for horse meat, would be nice if we could also use auroch meat as cow meat in sausages.
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blank
Posts: 880
Joined: Sun Jan 23, 2011 3:53 am

Re: Game Development: Mammoth

Post by blank »

RJT wrote:Can I tame and ride into battle? against the evil tyrant granger.

Is it Tamable??
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loftar
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Location: Your character database

Re: Game Development: Mammoth

Post by loftar »

Clemence wrote:would be nice if we could also use auroch meat as cow meat in sausages.
There are sausages that take both cow and aurochs meat; those that don't don't do so intentionally.

And yes, that is "aurochs meat".
"Object-oriented design is the roman numerals of computing." -- Rob Pike
ven
Posts: 1120
Joined: Tue Feb 09, 2016 12:17 am

Re: Game Development: Mammoth

Post by ven »

Thanks for the update. Mammoths seem fun.

Please add some security for knarrs. We are already used to having our boats stolen every other day but knarrs are still hard work.
Venator
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abt79
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Location: looking for black coal, completely in vein

Re: Game Development: Mammoth

Post by abt79 »

CSPAN wrote:The model looks great, now make lynx not look so god damn stupid lol

incredible update!

flavor objects like fountains in the game store when?

How lynxes walk:
https://www.youtube.com/watch?v=Hzt18V3Uaxc


How Hafen lynxes walk:
Image
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loftar
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Re: Game Development: Mammoth

Post by loftar »

ven wrote:Please add some security for knarrs.
Yeah, I know; the question is just what kind of security.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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abt79
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Location: looking for black coal, completely in vein

Re: Game Development: Mammoth

Post by abt79 »

ven wrote:Thanks for the update. Mammoths seem fun.

Please add some security for knarrs. We are already used to having our boats stolen every other day but knarrs are still hard work.

We should be able to chain knarrs with locks and bolts, or rope them without

Chain requires a bit of iron or steel but vandalism and a ram to break, ropes you can just detach with theft from a hitchy post
Last edited by abt79 on Thu Mar 24, 2016 2:46 am, edited 1 time in total.

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