It could locate and right click them through the minimap?sabinati wrote:yea but queuing up paths to dynamic objects is different from queuing paths to static objects
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Shift + right click for critters
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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DPblH
- Posts: 432
- Joined: Wed Jun 09, 2010 4:57 pm
Re: Shift + right click for critters
Maybe its because objects can move to another minimap? For example: you will pick up objects from same minimap you clicked first object. If same objects lays on the other minimap they would not be picked, even if they are at the next tile to you.jordancoles wrote:It could locate and right click them through the minimap?sabinati wrote:yea but queuing up paths to dynamic objects is different from queuing paths to static objects
Give a man a game engine and he delivers a game. Teach a man how to make a game engine and he never delivers anything.
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Sollar
- Posts: 561
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Re: Shift + right click for critters
If that is too much work you should tell loftar to try and farm enough stuff to feed 20+ cow, 10+ horses and 10+ villagers. Now that is hard work ...jorb wrote:Too much work, loftar told me when I requested it.
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Glorthan
- Posts: 1099
- Joined: Tue Jun 11, 2013 4:33 pm
Re: Shift + right click for critters
Bot it bro!~Sollar wrote:If that is too much work you should tell loftar to try and farm enough stuff to feed 20+ cow, 10+ horses and 10+ villagers. Now that is hard work ...jorb wrote:Too much work, loftar told me when I requested it.
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rye130
- Posts: 2557
- Joined: Mon Feb 01, 2010 9:41 pm
Re: Shift + right click for critters
Its okay Coles, it'll just be a feature that should be part of the default client that is instead implemented in custom clients.