HQ ore nodes

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Thedrah
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Re: HQ ore nodes

Post by Thedrah »

Burinn wrote:
Thedrah wrote:what if we increased metal yields but made caverns more interesting and larger with some fauna and beasts. or is that bordering too fantasy?
Big open caverns with 200+ bats in it ain't good enough for you?
no, it isn't. there could be puddles, moss (not glimmermoss), some variation in the ground, other creatures, or some plants/fungi. only bats, rats, and trolls are found underground and only trolls are unique to it. and i don't understand the lore behind trolls popping up out of the solid stone. maybe dwarfs but why trolls? why not have cave dragons that rarely spawned near gold veins that would not despawn?

and the caverns being big and open are still dead ends, i would rather they all somehow connected
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Ysh
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Re: HQ ore nodes

Post by Ysh »

Thedrah wrote:
Burinn wrote:
Thedrah wrote:what if we increased metal yields but made caverns more interesting and larger with some fauna and beasts. or is that bordering too fantasy?
Big open caverns with 200+ bats in it ain't good enough for you?
no, it isn't. there could be puddles, moss (not glimmermoss), some variation in the ground, other creatures, or some plants/fungi. only bats, rats, and trolls are found underground and only trolls are unique to it. and i don't understand the lore behind trolls popping up out of the solid stone. maybe dwarfs but why trolls? why not have cave dragons that rarely spawned near gold veins that would not despawn?

and the caverns being big and open are still dead ends, i would rather they all somehow connected
I have always done the thought that trolls are made from living stone.
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Granger
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Re: HQ ore nodes

Post by Granger »

Vaku wrote:Uranium kills miners = Trolls kill miners.

Trolls are made of uranium.
Then they should have a critical mass, so when you put the of them together on the ground within the same 8*8 tiles they nuke the area...
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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azrid
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Re: HQ ore nodes

Post by azrid »

-1
That makes mining more alt dependant.
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