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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Object controlled objects
The building system is probably going to be more akin to A Tale in the Desert than Minecraft when all is said and done. It's how most of the other "freeform build" games work.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Ysh
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Re: Object controlled objects
You can describe how this desert game will work?MagicManICT wrote:The building system is probably going to be more akin to A Tale in the Desert than Minecraft when all is said and done. It's how most of the other "freeform build" games work.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Object controlled objects
Better yet, a picture example and the wiki page for it: http://www.atitd.org/wiki/tale7/Compound
In the case of ATITD, compounds can be expanded at will. There's an initial minimum build size, and it can be expanded one or more tiles after it is built. There is a maximum size it can be, though, of 50 tiles.
For other games I've seen, you can make different sized buildings, but once built, you can't directly expand the building, though there may be add-on structures and such you can build to expand with. It's been too long since I've played a couple of these, so don't recall the details properly.
In the case of ATITD, compounds can be expanded at will. There's an initial minimum build size, and it can be expanded one or more tiles after it is built. There is a maximum size it can be, though, of 50 tiles.
For other games I've seen, you can make different sized buildings, but once built, you can't directly expand the building, though there may be add-on structures and such you can build to expand with. It's been too long since I've played a couple of these, so don't recall the details properly.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.