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Hasta
- Posts: 2250
- Joined: Sun Sep 14, 2014 3:27 pm
Re: Sandwiches
the outcome: a shovel. Specs of the outcome: generated by a set of rules (if metal is used, shovel is a metal one; otherwise a wooden one). Same as with all your cheeses and sausages and garden greens and breads for sandwiches, but simplier tenfold. This is where it should start. You are wrong about my view.
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MrPunchers
- Posts: 1679
- Joined: Mon Jun 06, 2016 9:54 am
- Location: Where do you think?
Re: Sandwiches
All I said at the start was sandwiches should be in game. Not 1000000 different variables of said sandwhich. Just have some sandwich crafts in the food menu like a Club, Ham, Chicken and Bleu Cheese, stuff like that. All this arguing...
Suck me good and hard thru my jorts
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Hasta
- Posts: 2250
- Joined: Sun Sep 14, 2014 3:27 pm
Re: Sandwiches
Well what is better than some good old-fashioned armchair theorycrafting over a cup of coffee about things that are most likely never be relevant =)
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Granger
- Posts: 9255
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xTrainx
- Posts: 515
- Joined: Sun Feb 02, 2014 8:22 am
- Location: Venezuela
Re: Sandwiches
having to use cheese in a sandwich kinda makes it a hard ver late game food then, no?
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MrPunchers
- Posts: 1679
- Joined: Mon Jun 06, 2016 9:54 am
- Location: Where do you think?
Re: Sandwiches
Giganecro because variable materials in food. Maybe it's less wacky sounding now.
Suck me good and hard thru my jorts