For whatever reason people don't get what I'm saying.
When you make a new character, your deck has like 5 punches and defenses locked into it by default, meaning that a new player spamming defenses can easily run into a situation where they're stuck with 5 punches and no defenses available for use, which can be confusing and annoying.
Just start new characters with 1 card of each move by default instead of just assuming that people will know to do that upon character creation.
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jordancoles
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Re: Start new characters with 1 card of each type
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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ekzarh
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Re: Start new characters with 1 card of each type
Just start with 1 Punch, 1 Quick Dodge, 1 Sidestep, 1 Left hook, 1 Jump - this is more clear.jordancoles wrote: Just start new characters with 1 card of each move by default instead of just assuming that people will know to do that upon character creation.
And with this I agree.
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DDDsDD999
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Enjoyment
- Under curfew
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Re: Start new characters with 1 card of each type
"1 card of each type" isn't "one card of each start move selected". And you can always change the header when editing OP.jordancoles wrote:For whatever reason people don't get what I'm saying.
When you make a new character, your deck has like 5 punches and defenses locked into it by default, meaning that a new player spamming defenses can easily run into a situation where they're stuck with 5 punches and no defenses available for use, which can be confusing and annoying.
Just start new characters with 1 card of each move by default instead of just assuming that people will know to do that upon character creation.
English is neither my native lang, nor my best side...




