Start new characters with 1 card of each starter move

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jordancoles
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Location: British Columbia, Canada

Re: Start new characters with 1 card of each type

Post by jordancoles »

For whatever reason people don't get what I'm saying.

When you make a new character, your deck has like 5 punches and defenses locked into it by default, meaning that a new player spamming defenses can easily run into a situation where they're stuck with 5 punches and no defenses available for use, which can be confusing and annoying.

Just start new characters with 1 card of each move by default instead of just assuming that people will know to do that upon character creation.
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ekzarh
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Joined: Tue Dec 20, 2011 9:42 pm

Re: Start new characters with 1 card of each type

Post by ekzarh »

jordancoles wrote: Just start new characters with 1 card of each move by default instead of just assuming that people will know to do that upon character creation.
Just start with 1 Punch, 1 Quick Dodge, 1 Sidestep, 1 Left hook, 1 Jump - this is more clear.
And with this I agree.
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DDDsDD999
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Re: Start new characters with 1 card of each type

Post by DDDsDD999 »

Should just change the combat system tbh
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Enjoyment
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Re: Start new characters with 1 card of each type

Post by Enjoyment »

jordancoles wrote:For whatever reason people don't get what I'm saying.

When you make a new character, your deck has like 5 punches and defenses locked into it by default, meaning that a new player spamming defenses can easily run into a situation where they're stuck with 5 punches and no defenses available for use, which can be confusing and annoying.

Just start new characters with 1 card of each move by default instead of just assuming that people will know to do that upon character creation.
"1 card of each type" isn't "one card of each start move selected". And you can always change the header when editing OP. ;)
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