That sounds great to be honest.jorb wrote:jorb wrote:Place everything on anything, in any capacity, at arbitrary angles! Implement a full 3D modeling program! Allow for arbitrary reprogramming of game! Dissolve all natural restrictions of objective reality! Social progress!
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ven
- Posts: 1120
- Joined: Tue Feb 09, 2016 12:17 am
Re: Shelf rework
Venator
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mdsanta
- Posts: 99
- Joined: Mon May 09, 2016 8:36 pm
Re: Shelf rework
Classic answer, yes.jorb wrote:...
Though still - what was the idea of adding an object which acts as another crate, but hangs on the wall? cupboard would be more effective to take that spot
They look nice, absolutely.. place few stones on it to get "books" looks and...... that's it?
P.s. The shelf is more generic than a table --> way more 3d models would be required to allow it to display items.. plus items of various sizes. That would be a valid reply actually. Though..you can display only what currently has the model for example..
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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Shelf rework
Personally, I'd be satisfied if the shelf just acted as an add-on to the study desk when placed above it. (Maybe using a similar linking process as walkways, right-click the desk, right-click the shelf, only one linked shelf per desk allowed)
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.