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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: H&H on Surface pro
You could try the answer in http://superuser.com/questions/988379/h ... pi-display - should it work please report back so I can add it to the HOWTO. Can't test it myself in lack of windows 10 (as I refuse it).
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Aethyr
- Posts: 323
- Joined: Sun Jun 22, 2014 6:55 pm
Re: H&H on Surface pro
I will try, but I am not sure I can do everything... they suggest to use resource tuner to modify a .exe I think, this will be my first time for such a thing...
Can I keep asking you if I encounter errors during this process?
Can I keep asking you if I encounter errors during this process?
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iamahh
- Posts: 1806
- Joined: Sat Dec 12, 2015 8:23 pm
Re: H&H on Surface pro
Can this thing run linux maybe
Get those java skills and make a mod over amber
Get those java skills and make a mod over amber
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: H&H on Surface pro
Before doing anything that can cause future errors on your computer, such as messing with drivers and hardware settings, be sure to make a manual restore point. This will (should... doesn't always) save you from having to restore windows to default or completely reinstalling.Aethyr wrote:I will try, but I am not sure I can do everything... they suggest to use resource tuner to modify a .exe I think, this will be my first time for such a thing...
Can I keep asking you if I encounter errors during this process?
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Aethyr
- Posts: 323
- Joined: Sun Jun 22, 2014 6:55 pm
Re: H&H on Surface pro
This manual restore point need to have an external drive with enough storage capacity? (Does it copy everything from the PC?)MagicManICT wrote:Before doing anything that can cause future errors on your computer, such as messing with drivers and hardware settings, be sure to make a manual restore point. This will (should... doesn't always) save you from having to restore windows to default or completely reinstalling.Aethyr wrote:I will try, but I am not sure I can do everything... they suggest to use resource tuner to modify a .exe I think, this will be my first time for such a thing...
Can I keep asking you if I encounter errors during this process?
I was forced to move to OS X years ago, so now I have to learn windows from 0 again...
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: H&H on Surface pro
IMO, an external backup is best to always have that way you can keep a core installation of your computer ready to go. (Say if you want to have Windows, Office, and Visual Studio ready to reinstall on your computer without having to revert back and spend a day updating.) This level of recovery hasn't been necessary for every bug that shows up since XP, though, and is more time consuming than recovery points.
Windows Recovery manages recovery points much like an Uninstaller keeps track of what all a piece of software puts on the computer when you install it. If something goes wrong, you can go into Windows Recovery and go back to a certain point in time and most, if not all, changes that were made on the system are reverted. I say most because there are somethings done that don't necessarily register correctly, and some things restore points don't change (If you installed a new game, the game isn't erased, but the Registry entries may be). If you're interested in knowing more, there are some good KB articles on the Microsoft tech and developer site.
Windows Recovery manages recovery points much like an Uninstaller keeps track of what all a piece of software puts on the computer when you install it. If something goes wrong, you can go into Windows Recovery and go back to a certain point in time and most, if not all, changes that were made on the system are reverted. I say most because there are somethings done that don't necessarily register correctly, and some things restore points don't change (If you installed a new game, the game isn't erased, but the Registry entries may be). If you're interested in knowing more, there are some good KB articles on the Microsoft tech and developer site.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Aethyr
- Posts: 323
- Joined: Sun Jun 22, 2014 6:55 pm
Re: H&H on Surface pro
I think that's enough to start playing with this laptop. I will write here if I resolve the problem
Thanks
Thanks
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: H&H on Surface pro
Fix for Windows, follow these steps:
Create a windows regedit new DWORD
Press Windows Button + R, type “regedit”, and then click OK.
Navigate to the following registry subkey:
HKEY_LOCAL_MACHINE > SOFTWARE > Microsoft > Windows > CurrentVersion > SideBySide
Right-click, select NEW > DWORD (32 bit) Value
Type PreferExternalManifest, and then press ENTER.
Right-click PreferExternalManifest, and then click Modify.
Enter Value Data 1 and select Decimal.
Click OK.
Create the two .manifest file (JDK)
Go to your java JDK installation folder and open the bin directory
Create a first file called java.exe.manifest (add the code at the end of this post).
Create a second one called javaw.exe.manifest (add the code at the end of this post).
Create the two .manifest file (JRE)
Go to your java JRE installation folder and open the bin directory
Create a first file called java.exe.manifest (add the code at the end of this post).
Create a second one called javaw.exe.manifest (add the code at the end of this post).
Restart your java application.
Code to Paste into the .manifest files
Code: Select all
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0" processorArchitecture="*"
publicKeyToken="6595b64144ccf1df"
language="*">
</assemblyIdentity>
</dependentAssembly>
</dependency>
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.VC90.CRT"
version="9.0.21022.8"
processorArchitecture="amd64"
publicKeyToken="1fc8b3b9a1e18e3b">
</assemblyIdentity>
</dependentAssembly>
</dependency>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel
level="asInvoker"
uiAccess="false"/>
</requestedPrivileges>
</security>
</trustInfo>
<asmv3:application>
<asmv3:windowsSettings xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
<ms_windowsSettings:dpiAware xmlns:ms_windowsSettings="http://schemas.microsoft.com/SMI/2005/WindowsSettings">false</ms_windowsSettings:dpiAware>
</asmv3:windowsSettings>
</asmv3:application>
</assembly>It also works with other applications.
If you need to fix the DPI for a JNLP application launcher, you have to add the following key to the resources section inside the .jnlp file :
Code: Select all
<property name="sun.java2d.dpiaware" value="false"/>sourceAfter Upgrading Windows (e.g from win10 to win10 1607), you should apply this fix again if it doesn't work anymore.
** Afer Updating Java, you should copy&paste .manifest files into new Java's directory.
http://stackoverflow.com/questions/3055 ... g/39372897#
by
http://stackoverflow.com/users/4389540/t0re199