gates on gates rules

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Potjeh
Posts: 11825
Joined: Fri May 29, 2009 4:03 pm

Re: gates on gates rules

Post by Potjeh »

If you actually catch someone doing this, you should totally delete all his characters. Should be possible if people remember to claim their damn gates.
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Caliku
Posts: 118
Joined: Sun Dec 20, 2009 11:03 am

Re: gates on gates rules

Post by Caliku »

This is happening quite a lot it seems.

A trade partner we had was unable to trade with us because his town had been walled in by a palisade.

They thinks it's the Russians.
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Wisp
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Joined: Mon Nov 23, 2009 2:56 pm

Re: gates on gates rules

Post by Wisp »

Don't worry. I'm sure Josan's army will sort this out.
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noyz96
Posts: 21
Joined: Sat Feb 27, 2010 8:17 pm

Re: gates on gates rules

Post by noyz96 »

zzz so i need to make new pg =_=...
EPSIL0N
Posts: 73
Joined: Mon Feb 01, 2010 4:32 am

Re: gates on gates rules

Post by EPSIL0N »

could someone direct me to a list of the rules?
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Seizure
Posts: 1021
Joined: Thu Sep 03, 2009 5:55 pm

Re: gates on gates rules

Post by Seizure »

This is pretty much the only one.

Maybe reporting game breaking bugs in a orderly fashion too. That can have some serious consequences if not done swiftly.
EPSIL0N
Posts: 73
Joined: Mon Feb 01, 2010 4:32 am

Re: gates on gates rules

Post by EPSIL0N »

Okay, so am I correct in understanding that the rules is in spirit, where if I build so that hearthling X's H-fire is now surrounded by palisades that is breaking the rule as X is now as good as dead if he return travels to his fire.
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jorb
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Re: gates on gates rules

Post by jorb »

Let's put it like this: There are no rules, and that goes for me as well.
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sabinati
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Re: gates on gates rules

Post by sabinati »

Let's put it like this: there is no chin behind Jorb's beard...
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Garlicman
Posts: 417
Joined: Wed Jan 27, 2010 12:30 pm

Re: gates on gates rules

Post by Garlicman »

I need that which is behind Jorb's beard to visit my neighbour. It sucks not being able to go outside my farm.

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