Killed Despite Visitor DeBuff

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Kaios
Posts: 9268
Joined: Fri Jul 30, 2010 2:14 am

Re: Killed Despite Visitor DeBuff

Post by Kaios »

Avu wrote:As a sideshow Isn't the agro over walls a game breaking bug if it can be used to bypass the purpose of the visitor debuff as a way to bypass siege. I think combat situations should end when one gets a visitor debuff to ensure such situations do not happen.
Sounds more reasonable than only newbs who don't know about the mechanics in the first place getting punished for how it works now
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CSPAN
Posts: 885
Joined: Mon Apr 04, 2011 12:10 am

Re: Killed Despite Visitor DeBuff

Post by CSPAN »

I lost a character this way, luckily just a worker, but nonetheless the wall bug was abused for ranging purposes since the gate was too far to initiate aggro. Left it open because I wasnt working near it and visitor debuff hahaaaa. Turns out it was your usual DIShonorable players trying to bait. They will not face repercussions for this from Jorb.
LS of Twin Lakes BIG TRUCKS
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jorb
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Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Killed Despite Visitor DeBuff

Post by jorb »

You can aggro through open gates. Working as designed. Not a bug.
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