Master crafters

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Tanchist
Posts: 72
Joined: Thu Oct 12, 2017 12:37 am
Location: Bucharest, Eastern Europe

Re: Master crafters

Post by Tanchist »

And credos are not unique, you can do all of them on the same toon.
Wastelands. Ruins everywhere from proud civilizations, with today's survivors scavenging whatever they can carry even if they can't even use it. Eating rats cooked alive is OK for everyone. Walking around naked is natural, since very few have time to waste in getting a rag to cover their deep wounds. And the game is only Alpha.
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DDDsDD999
Posts: 5766
Joined: Fri Jul 02, 2010 12:31 am

Re: Master crafters

Post by DDDsDD999 »

I don't think any of the suggested stuff in the OP really makes crafting "competitive." Just looks like "add a later-game skill than druidic rite/deep artifice" that requires multiple crafter alts. If anything, the blacksmith credo reignited the spiralling race already. Gems were also a good step where infinite stats could be used to get more consistent results.
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