Yeah the credos art is amazing ...azrid wrote:nice art
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sMartins
- Posts: 3440
- Joined: Wed Nov 11, 2015 10:21 pm
- Location: Italy
Re: Game Development: Exquisite Moodog
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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Reyajh
- Posts: 271
- Joined: Thu Mar 17, 2011 4:29 am
Re: Game Development: Exquisite Moodog
Finally a reason for moving slow along ledges...
Just my .O2... Taste, drink.., like/hate...
Jorb: "Oh, don't you worry. We're gonna take care of the pepper situation!"![Trollface ¦]](./images/smilies/troll.gif)
Jorb: "Oh, don't you worry. We're gonna take care of the pepper situation!"
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Exquisite Moodog
Snakebites were, and are, intended to be lethal. The bug was a very specific interaction. Looking at your character you indeed have a bunch of them, but I have to believe that you had them when you went to bed. Otherwise there is some very obscure bug afoot that I don't know about.nerdyaf wrote:I did last week. I went to bed with 1 bite woke up with 6 or 7 and my dead body
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Redlaw
- Posts: 1638
- Joined: Sun Oct 02, 2011 10:58 pm
Re: Game Development: Exquisite Moodog
Looking good over all, still think we need some sort of slime cloak or other clothing item (boots possibly, nice jelled souls)
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Myrgard
- Posts: 296
- Joined: Thu May 16, 2013 5:26 pm
Re: Game Development: Exquisite Moodog
Spitroasting intact animals means as they fell? or rather skinned and gutted like small animals? Might want to add 2 stages to butchering to just remove intestines and entrails.
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nerdyaf
- Posts: 159
- Joined: Fri Jan 28, 2011 3:30 pm
- Location: Earth.
Re: Game Development: Exquisite Moodog
I know i didn't i always check my wounds before logging out I still don't know how or what happened but i died i know that for sure.jorb wrote:Snakebites were, and are, intended to be lethal. The bug was a very specific interaction. Looking at your character you indeed have a bunch of them, but I have to believe that you had them when you went to bed. Otherwise there is some very obscure bug afoot that I don't know about.nerdyaf wrote:I did last week. I went to bed with 1 bite woke up with 6 or 7 and my dead body
Potatoes are life.
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Reyajh
- Posts: 271
- Joined: Thu Mar 17, 2011 4:29 am
Re: Game Development: Exquisite Moodog
++ The jellied solesRedlaw wrote:Looking good over all, still think we need some sort of slime cloak or other clothing item (boots possibly, nice jelled souls)
Just my .O2... Taste, drink.., like/hate...
Jorb: "Oh, don't you worry. We're gonna take care of the pepper situation!"![Trollface ¦]](./images/smilies/troll.gif)
Jorb: "Oh, don't you worry. We're gonna take care of the pepper situation!"
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Exquisite Moodog
"Intact" as in as they were felled, indeed.Myrgard wrote:Spitroasting intact animals means as they fell? or rather skinned and gutted like small animals? Might want to add 2 stages to butchering to just remove intestines and entrails.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Dakkan
- Posts: 666
- Joined: Thu Dec 12, 2013 2:58 am
Re: Game Development: Exquisite Moodog
Cave hermit looks fun, cool update.
Shame slimes got nerfed though.
Shame slimes got nerfed though.
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GamingRAM
- Posts: 609
- Joined: Fri Jul 12, 2013 9:47 pm
Re: Game Development: Exquisite Moodog
How big is the new chest?
World 12: Quit at some point.
World 11: Community Fair Worker
World 10: Co-Founder of the Northern Kingdom, Resident of Emerald City, Founder and Mayor of the Hole of Glory, RamZ's Art Emporium at CF, Member of the CFL Rams.
World 9: Founder of SnoopVille, Resident of Emerald City
World 7: Hermit and Neighbor to a dead Korean
World 11: Community Fair Worker
World 10: Co-Founder of the Northern Kingdom, Resident of Emerald City, Founder and Mayor of the Hole of Glory, RamZ's Art Emporium at CF, Member of the CFL Rams.
World 9: Founder of SnoopVille, Resident of Emerald City
World 7: Hermit and Neighbor to a dead Korean