Cajoes wrote:
Once you've gotten a palisade, steel, silk, pepper, alcoboozes, medications, livestock and crops, you're pretty much done with the game if you're not into the pvp aspects.
Yes, wider variety of end-game content would prolong the time a player stays in the game, but when we are talking of a permanent world, do we mean that the player will also play endlessly? Obviously, no. It is simply impossible to develop enough content for an endless gameplay for a game like HnH. You eventually run out of things to do. And that's OK for some extent: developing more content is what devs chose to be the their mean of life and fun. Enjoying this content is what we as playerbase chose to do with our free time.
But if we need a world reset to start enjoying it again, as well as experiencing the newly added content - why shouldn't we? I might be wrong, but it seems that there are more than a bit of players who think the same.
This game is "eternal alpha". There will never be enough content for endless gameplay. It will be more and more interesting as time goes and devs bring in more and more content.
But possibility of a mass-fresh start will always be healthy IMO.
P.S. and new start may not mean the end of the previous world.