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Vigilance
- Posts: 3561
- Joined: Fri May 21, 2010 9:30 pm
- Location: fog of irrelevancy
Re: Game Development: Boring Wormhole
Two weeks for worms!

"Tosak gets the guys undressed faster than their girlfriends can." -NaoWhut
http://i.imgur.com/5cQiL.png http://i.imgur.com/lYyAA.png
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KaiMolan
- Posts: 48
- Joined: Wed Nov 09, 2011 7:05 pm
Re: Game Development: Boring Wormhole
I would like to see palisades hand bashable when not protected by an active claim. Also awesome, I get to be worm food
. I love having more things to fight underground. Keep up the awesome work.
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WowGain
- Posts: 1097
- Joined: Fri Mar 07, 2014 2:09 am
Re: Game Development: Boring Wormhole
cave hermit is gonna be a necessity to survive in deep mines at this rateMyrgard wrote:That's it? That's the patch we've been waiting for 2 weeks?
Also why more underground monsters? At this rate you'll be adding a balrog by january.
W7 Hermit, Honorary Ruskie
W8 Hermit - W10 Hermit - W12 Hermit
W13 Oppidian, Lawspeaker of Duckshead Bay, Straumfjord
W14 Oppidian, Aldermann of Aldorice Reodcomba, Duke of Eirinsk, Count of Sasheim
W15 Oppidian, Vanguard of the Wowgangers
W16 Oppidian, Sheriff of Yurhaven
discord: wowgain
W8 Hermit - W10 Hermit - W12 Hermit
W13 Oppidian, Lawspeaker of Duckshead Bay, Straumfjord
W14 Oppidian, Aldermann of Aldorice Reodcomba, Duke of Eirinsk, Count of Sasheim
W15 Oppidian, Vanguard of the Wowgangers
W16 Oppidian, Sheriff of Yurhaven
discord: wowgain
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Boring Wormhole
No, one day for worms. Last week for completely unrelated things, client rendering rewrite, and other demands of life.Vigilance wrote:Two weeks for worms!
Apologies.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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calebsnow
- Posts: 191
- Joined: Thu Jun 30, 2011 2:35 pm
Re: Game Development: Boring Wormhole
no wolves, no bridges.. overall.. disappointing, i bought the hat doe.

Body Bags 2 Boston, Haven - Boston City Crooks,
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ven
- Posts: 1120
- Joined: Tue Feb 09, 2016 12:17 am
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Gensokyo
- Posts: 286
- Joined: Sun Aug 30, 2015 10:32 am
Re: Game Development: Boring Wormhole
flesh eating crows when
Last edited by Gensokyo on Thu Nov 09, 2017 1:39 am, edited 1 time in total.
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blank
- Posts: 880
- Joined: Sun Jan 23, 2011 3:53 am
Re: Game Development: Boring Wormhole
jorb wrote:No, one day for worms. Last week for completely unrelated things, client rendering rewrite, and other demands of life.Vigilance wrote:Two weeks for worms!
Apologies.
Dude never apologize for personal matters!!! everyone understands! keep up the good work Mr. Jorb!!
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Cyhidraethe
- Posts: 62
- Joined: Sat Jul 30, 2011 2:06 am
Re: Game Development: Boring Wormhole
Great idea!Myrgard wrote:At this rate you'll be adding a balrog by january.