A globe world?

Thoughts on the further development of Haven & Hearth? Feel free to opine!
captainmorgan
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Re: A globe world?

Post by captainmorgan »

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shubla
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Re: A globe world?

Post by shubla »

iamahh wrote:could be just a matter of linking extreme opposite map tiles

corners being a special case

in this system expansion would probably be the same as usual
What if somebody builds village in a way that when expansion happens, his village will be split in two?
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synaris
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Re: A globe world?

Post by synaris »

shubla wrote:
iamahh wrote:could be just a matter of linking extreme opposite map tiles

corners being a special case

in this system expansion would probably be the same as usual
What if somebody builds village in a way that when expansion happens, his village will be split in two?
damn good question.

also the people near that expansion stand a chance to get fucked over as some of their familiar foraging and hunting grounds, fishing spots clay nodes will be further away, perhaps unreasonably far away to use anymore, and their roads would get wrecked.
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Rformula
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Re: A globe world?

Post by Rformula »

Flyrella wrote:
Rformula wrote:It looks realistically difficult. How about a Cylinder or similar?
a doughnut maybe?
Maybe it's the best alternative. It's a round flat world with tiles that don't need to be transformed
ArgentRhapsody
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Re: A globe world?

Post by ArgentRhapsody »

honestly I'd just be happy if they brought back boundless worlds, where you can travel outwards from the starting map as far as you please.
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shubla
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Re: A globe world?

Post by shubla »

ArgentRhapsody wrote:honestly I'd just be happy if they brought back boundless worlds, where you can travel outwards from the starting map as far as you please.
bad idea
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jorb
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Re: A globe world?

Post by jorb »

Suggested previously, but non-trivial.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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