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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
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LostJustice
- Posts: 691
- Joined: Sun Mar 25, 2012 3:57 am
Re: Stat Limiting Claim
There was stat caps before and it was boring as hell. On top of that, it only at a point mattered about number of people rather than pvp skill or effort. Let's not get 100 stats within a day and twiddle our thumbs for rest of world or give me an incentive to have a script to train 100s of 100 statted characters to give to villagers...azrid wrote:The stat buff/debuff can be set at 100 and its not really an issue then.LostJustice wrote:Stat boosts based on kingdom seem broken and also bug abusable.
This idea is inspired by the last stream. We could make Haven battle royale with more ease.

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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: Stat Limiting Claim
lmao the legend.Granger wrote:Pfffff, you're way too easy to bait.
see homo sexuality trending,. do not do that.
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azrid
- Posts: 3647
- Joined: Mon Oct 17, 2011 11:33 pm
Re: Stat Limiting Claim
This is not what you think it is. Its community event support claim not meant to be used for global kingdom claim. Other people have suggested good improvements to this idea if you read the thread.LostJustice wrote:There was stat caps before and it was boring as hell. On top of that, it only at a point mattered about number of people rather than pvp skill or effort. Let's not get 100 stats within a day and twiddle our thumbs for rest of world or give me an incentive to have a script to train 100s of 100 statted characters to give to villagers...


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LostJustice
- Posts: 691
- Joined: Sun Mar 25, 2012 3:57 am
Re: Stat Limiting Claim
Read the thread. No idea what you just said in such broken English. And I was referencing something you had said earlier in the thread in response to Goo.azrid wrote:This is not what you think it is. Its community event support claim not meant to be used for global kingdom claim. Other people have suggested good improvements to this idea if you read the thread.LostJustice wrote:There was stat caps before and it was boring as hell. On top of that, it only at a point mattered about number of people rather than pvp skill or effort. Let's not get 100 stats within a day and twiddle our thumbs for rest of world or give me an incentive to have a script to train 100s of 100 statted characters to give to villagers...
*Edit* even if it bounded to an arena, Granger's idea seems better and still seems like this can be bugged a lot.

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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Stat Limiting Claim
A way to declare an area for spars would be pretty nice, to help simulate real fights where you often deaggro people. Something like if you aggro someone on it you enter a spar, unless you have criminal acts on and no visitor. Could be a banner someone carries on their back or something.
Also, the momentary falling to the ground would be nice to tell who lost.
I don't really get the stat buff thing at all. Just go to valhalla if you want to set arbitrary stat numbers on new characters.
Also, the momentary falling to the ground would be nice to tell who lost.
I don't really get the stat buff thing at all. Just go to valhalla if you want to set arbitrary stat numbers on new characters.





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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Stat Limiting Claim
In the context of an arena it makes sense: by having an even playing field (through all character abilities being identical for the purpose of the spar) the players could test themselves on who clicks better/smarter instead of who ate more pies or slaughtered more mobs to harvest the combat moves...DDDsDD999 wrote:I don't really get the stat buff thing at all. Just go to valhalla if you want to set arbitrary stat numbers on new characters.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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azrid
- Posts: 3647
- Joined: Mon Oct 17, 2011 11:33 pm
Re: Stat Limiting Claim
This is why I say you are a brainlet who doesn't understand the thread.LostJustice wrote:a script to train 100s of 100 statted characters to give to villagers
Its so you can build an arena and get anyone who wants to spawn an alt to join a battle royale style fight. Right now for a community game like that you would need way too much work for it to be worth it. The claim can be used in different style events that benefit from balanced stats too like archery.DDDsDD999 wrote:I don't really get the stat buff thing at all. Just go to valhalla if you want to set arbitrary stat numbers on new characters.


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LostJustice
- Posts: 691
- Joined: Sun Mar 25, 2012 3:57 am
Re: Stat Limiting Claim
You are the brain let who can barely write proper English in a thread for anyone to read to get a clear idea of what you are saying.azrid wrote:This is why I say you are a brainlet who doesn't understand the thread.LostJustice wrote:a script to train 100s of 100 statted characters to give to villagersIts so you can build an arena and get anyone who wants to spawn an alt to join a battle royale style fight. Right now for a community game like that you would need way too much work for it to be worth it. The claim can be used in different style events that benefit from balanced stats too like archery.DDDsDD999 wrote:I don't really get the stat buff thing at all. Just go to valhalla if you want to set arbitrary stat numbers on new characters.
Also this exists in Valhalla already. Literally walk into Valhalla pick up some gear and go to the giant pig eat that stuff and boom you are stat boosted or debugged to like 300 or w/e stats.
Only thing mentioned here that isn’t given in game is the ability to see people go down in group spars which is what granger noted.

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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Stat Limiting Claim
And that not all have all moves, it's impossible to have even gear in Valhalla and the players can't be trusted to only eat to a certain level.LostJustice wrote:Only thing mentioned here that isn’t given in game is the ability to see people go down in group spars which is what granger noted.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020