Is it really? Maybe as an abstact idea, but definitely not as this implementation.Enjoyment wrote:Why do we need it?
It is cool. Obviously.
No, it wouldn't.Enjoyment wrote:It would make every animal fight useful.
No, it isn't. Also, there are tons of better stuff to do at any moment of time.Enjoyment wrote:It is something to do when you have nothing to do.
So instead of marginal stat bonuses one would get useless access to the info he already probably knows?. Awful.Enjoyment wrote:As an addition, some info may be uncovered only with specific credos (like only Hunter can reveal combat moves and only Strider can reveal an area of spawn) - so we can get rid of numeral credos bonuses in preference of unique perks.
Proposal: forget all the prerequisites and just ask some clientmaker to implement this as an always available tab. This way it will have some appeal and won't waste dev's development time.
