Maybe, but even if some things are small, they may be important, like hunger bar!jorb wrote:Given how little screenspace the character occupies, I have to question how meaningful this would be. With a different camera, maybe.
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Variability of human shapes dependent on the attributes

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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iamahh
- Posts: 1806
- Joined: Sat Dec 12, 2015 8:23 pm
Re: Variability of human shapes dependent on the attributes
different moving animation could be cooljorb wrote:Given how little screenspace the character occupies, I have to question how meaningful this would be. With a different camera, maybe.
AGI DEX moves vividly, INT PSY moves elegant or old, STR CON moves heavy
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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: Variability of human shapes dependent on the attributes
this would actually show people how high statted someone is. rn you dont know if someone is 20k or 1k from looking at the character. this would be very helpful and fun to actually grind to become this bulky and huge character.jorb wrote:Given how little screenspace the character occupies, I have to question how meaningful this would be. With a different camera, maybe.
see homo sexuality trending,. do not do that.
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ChildhoodObesity
- Posts: 4165
- Joined: Tue Apr 10, 2012 8:16 am
Re: Variability of human shapes dependent on the attributes
i want to emasculate people
https://www.youtube.com/watch?v=_MZIg3c ... e=youtu.be <----- (me) (hatguy) (PART2)