Market plans for W11?

General discussion and socializing.
User avatar
shubla
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Market plans for W11?

Post by shubla »

It completely depends on demand for such things.
If crossing oceans is time consuming and difficult, there will surely be local markets on each continent.

Though there is also a chance that player count just wont support more than 1 market, and everyone will be living on like 1 continent.
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
Vassteel
Posts: 718
Joined: Thu Aug 15, 2013 12:38 pm

Re: Market plans for W11?

Post by Vassteel »

I don't know about the world not having enough players to support more than one market. W10 had several. they may not have been as grand as CF but they were there. if we end up having several markets you may have players that do commerse between the markets exporting and importing goods form othermarkets. depending id the prices end up being different elsewhere
jorb wrote:Stop shitposting.
User avatar
azrid
Posts: 3647
Joined: Mon Oct 17, 2011 11:33 pm

Re: Market plans for W11?

Post by azrid »

Vassteel wrote:If we end up having several markets you may have players that do commerse between the markets exporting and importing
As long as there is no one click teleport across continents I would pay someone to get me some cheap goods from a noob island.
Image
Image
User avatar
MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Market plans for W11?

Post by MagicManICT »

azrid wrote:
Vassteel wrote:If we end up having several markets you may have players that do commerse between the markets exporting and importing
As long as there is no one click teleport across continents I would pay someone to get me some cheap goods from a noob island.
This. There's going to be a lot of players who just don't want to mess with the ocean crossing (even if it will only be 15-20 minutes tops*).

*pure speculation. For all I know, crossing the ocean will take an hour (I hope not for player's sanity).
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
Vassteel
Posts: 718
Joined: Thu Aug 15, 2013 12:38 pm

Re: Market plans for W11?

Post by Vassteel »

To be honest. Running some sort of shipping service does sound kinda fun.
jorb wrote:Stop shitposting.
User avatar
SlicingTheMoon
Posts: 192
Joined: Wed Sep 02, 2015 12:45 pm

Re: Market plans for W11?

Post by SlicingTheMoon »

I am planning a small market at my village, with about 7 houses for people to use who are not from my village, for shop managing.
I Hope local shops will become a thing in this world.
Always working on intelligent Village Designs.

Return to “The Inn of Brodgar”