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iamahh
- Posts: 1806
- Joined: Sat Dec 12, 2015 8:23 pm
Re: Walling of localized resources
i think the main reason why resources were added was precisely to incentive conflict, otherwise they could respawn like suggested, if conflict is not working as intended
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Kirche
- Posts: 434
- Joined: Sat Nov 21, 2009 10:43 pm
Re: Walling of localized resources
conflict will never work as intended if the siege system remains largely ineffectiveiamahh wrote:i think the main reason why resources were added was precisely to incentive conflict, otherwise they could respawn like suggested, if conflict is not working as intended
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Walling of localized resources
you're basing this ineffectiveness on what experience?Kirche wrote:conflict will never work as intended if the siege system remains largely ineffectiveiamahh wrote:i think the main reason why resources were added was precisely to incentive conflict, otherwise they could respawn like suggested, if conflict is not working as intended
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.