No discrimination. You have a tail! Give it to me right now!Sevenless wrote:
Are you discriminating against the elderly?
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Agame
- Posts: 244
- Joined: Wed Jan 16, 2019 8:10 am
Re: Beaver tails should be a 100% drop outside dungeons
As a rule of thumb, everything that makes life easyer and less boring/grinding for players is a great idea. Everything that makes the game harder is crap coming from sadistic tendencies of Jorbtar helped by the few players with the same kind of disorders.Vigilance wrote:just remove midgets, they suck ass and serve no function besides annoying people.
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MadNomad
- Posts: 2158
- Joined: Fri Mar 11, 2016 11:13 pm
Re: Beaver tails should be a 100% drop outside dungeons
and this is really serious and need's to be fixed.....
I had to do the same task
8 beavers butchered... no teeth from skeletons... this is crazy
but I have 2 tails, thanks devs

I had to do the same task
8 beavers butchered... no teeth from skeletons... this is crazy
but I have 2 tails, thanks devs
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MadNomad
- Posts: 2158
- Joined: Fri Mar 11, 2016 11:13 pm
Re: Beaver tails should be a 100% drop outside dungeons
10 beavers butchered already and there is no teeth, is that bugged, devs? either way, this really needs to be fixed


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MadNomad
- Posts: 2158
- Joined: Fri Mar 11, 2016 11:13 pm
Re: Beaver tails should be a 100% drop outside dungeons
after abandoning this quest 2 out of 3 beavers gave teeth... everything is clear to me now 
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Beaver tails should be a 100% drop outside dungeons
yep. you were impatient. RNG only happens when you don't need it, otherwise you just have to grind harder. (The game clearly hates people doing credos.)MadNomad wrote:after abandoning this quest 2 out of 3 beavers gave teeth... everything is clear to me now
So.... going by the stats you've given, that's about 1:6.5 or about a 15% chance for the teeth to drop. Margin of error is pretty big on such a small sample size, though. It could actually only be... 10%? Might be as high as 25% and you just had a bad streak.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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MadNomad
- Posts: 2158
- Joined: Fri Mar 11, 2016 11:13 pm
Re: Beaver tails should be a 100% drop outside dungeons
no, the ones who are doing credo quests are supposed to suffer!MagicManICT wrote:yep. you were impatient. RNG only happens when you don't need it, otherwise you just have to grind harder. (The game clearly hates people doing credos.)MadNomad wrote:after abandoning this quest 2 out of 3 beavers gave teeth... everything is clear to me now
So.... going by the stats you've given, that's about 1:6.5 or about a 15% chance for the teeth to drop. Margin of error is pretty big on such a small sample size, though. It could actually only be... 10%? Might be as high as 25% and you just had a bad streak.
it's more like 50% chance to get it, but when you need it for a credo you have 0% chance!!!
It also trolled me by giving me 3 tails before I abandoned!!!
