then people would just spam spawn in 450q mammothsSevenless wrote:If we're gonna do something like wandering around tracking scents and putting a lot of effort into it, a skill like this should really cause an animal to spawn.
Would let hunters track animals on quality nodes as an activity instead of spam logging alts.
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nosfirebird
- Posts: 79
- Joined: Wed Jan 30, 2019 9:47 pm
Re: tracking skill for hunting
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: tracking skill for hunting
Is that any different from how they spam spawn them by checking alts? Have it RNG spawn an animal weighted towards the more common ones. Speed up the total spawn of rares by enough to make it worth doing that instead of spam alt checking.nosfirebird wrote:then people would just spam spawn in 450q mammothsSevenless wrote:If we're gonna do something like wandering around tracking scents and putting a lot of effort into it, a skill like this should really cause an animal to spawn.
Would let hunters track animals on quality nodes as an activity instead of spam logging alts.
Might change the advancement pace slightly, but something to push away from spam alt logging to check a resource seems good as a mechanic imo.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: tracking skill for hunting
Using alts to spawn hq animals could be solved quite simple: as it's the character that triggers the spawning (by being in the area) the spawning could look at the character and adjust the newly introduced objects to something reasonable for that character (especially when taking into acount the frequency that particular character is logging in for short times only, unless certain objects are around it).
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020