NIdbane improvement

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Resture
Posts: 276
Joined: Sat May 01, 2010 7:41 am
Location: Forest

Re: NIdbane improvement

Post by Resture »

wonder-ass wrote:change nidbanes to be a preventive action they protect x tiles in a village/pclaim and any crimes commited on said claim makes them rush to the area and attack the aggressor. sieging should not make the nidbanes aggressive up until the point the siege engine gets used on wall. how many nidbanes and how long they stay is up for debate.
+1
Current nidbanes are gay. This is actually a way better mechanic.

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