Logs must be able to disappear

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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arriel
Posts: 221
Joined: Sun Mar 07, 2010 9:40 pm

Re: Logs must be able to disappear

Post by arriel »

Onionfighter wrote:
arriel wrote:Also if stumps would eventually regrow (much slower than planted trees and/or of less quality), that`d help to get rid of the mess people leave behind when grinding.
What the hell is with people suggesting this? Do people think trees in rl can actually do this? Because they cannot.
As stated above, they can, and I know it from personal expirience, not wiki.
But I enjoy your feeble attempts to stall all suggestions coming from new players, please do continue, guys :) you trip yourselves on your own feet.
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Onionfighter
Posts: 2957
Joined: Sat May 30, 2009 8:45 am
Location: Mordor

Re: Logs must be able to disappear

Post by Onionfighter »

You think I care how long you have been playing?
Cheerleader
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KoE
Posts: 536
Joined: Fri Jun 12, 2009 5:01 am

Re: Logs must be able to disappear

Post by KoE »

Onionfighter wrote:Well, you made a valid point. I am just sensitive about this because in the first world I cam close to massacring a group of noobs who cut a bunch of my trees insisting the stumps would grow back. All the clear-cuts also annoy me greatly.

So are you playing right now, or are you just on the forums?
Heh, I remember that. Fond memories of Bottleneck-that-was.

Depends on your definition of 'right now' - For the past hour or so I've been taking a break due to soul-crushing lag but I've been pretty active for the few weeks I've been back. I've been ponderously mapping my way closer to New Bottleneck so I could visit but I've stalled somewhere on the north end of what I think is C3.

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