Wrecking ball bug

The worst monsters in the Hearthlands warp the fabric of space and time...
User avatar
Lizard_Paszczyk
Posts: 23
Joined: Sat Jan 07, 2017 4:31 pm

Re: Wrecking ball bug

Post by Lizard_Paszczyk »

So, it seems like I have bugged palisade then. It is full dried but it not cascades. What can I do in this case? Destroying it tile by tile will take forever...
User avatar
xdragonlord18
Posts: 623
Joined: Sat Apr 16, 2016 3:25 am

Re: Wrecking ball bug

Post by xdragonlord18 »

Lizard_Paszczyk wrote:So, it seems like I have bugged palisade then. It is full dried but it not cascades. What can I do in this case? Destroying it tile by tile will take forever...
How many times have you tried?
Ysh wrote:You all forget that bucket is include. I think with bucket it is fair price.
User avatar
Ardennesss
Posts: 1171
Joined: Sun Oct 06, 2013 4:22 pm

Re: Wrecking ball bug

Post by Ardennesss »

Not a bug, they massively nerfed cascading in an attempt to fix the "bug" where people built a wall off claim adjacent to an existing wall to break in using cascade. It's been like this for 2 worlds now I think, and yes it's insanely annoying.

Patch where it was changed : http://www.havenandhearth.com/forum/vie ... it=cascade
One of the threads resulting from this change : http://www.havenandhearth.com/forum/vie ... 47&t=65605
User avatar
Lizard_Paszczyk
Posts: 23
Joined: Sat Jan 07, 2017 4:31 pm

Re: Wrecking ball bug

Post by Lizard_Paszczyk »

xdragonlord18 wrote:
Lizard_Paszczyk wrote:So, it seems like I have bugged palisade then. It is full dried but it not cascades. What can I do in this case? Destroying it tile by tile will take forever...
How many times have you tried?
Tried about 5 times. Everytime destroyed tile that wreking ball was bashing. other on both side should take dmg at least 75% - that like it always worked for me when just one tile was destroed. Now just one is destroyed and two on both sides is untouched, no dmg to them at all. Palisade I've built about 7 days after the world started.
User avatar
Lizard_Paszczyk
Posts: 23
Joined: Sat Jan 07, 2017 4:31 pm

Re: Wrecking ball bug

Post by Lizard_Paszczyk »

That will take forever to destroy a palisade. DEVS DO SOMETHING!
User avatar
vatas
Posts: 5255
Joined: Fri Apr 05, 2013 8:34 am
Location: Suomi Finland Perkele

Re: Wrecking ball bug

Post by vatas »

My group is trying to demolish the palisade we hastily built in early days to protect relatively small pclaim. It has taken WEEKS.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
User avatar
Nightdawg
Posts: 2637
Joined: Fri Feb 28, 2020 12:31 am

Re: Wrecking ball bug

Post by Nightdawg »

oh for fuck sake man
Image

what the fuck is this? WHO WOULD ABUSE THIS?! who would abuse demolishing their own palisade, WHO!!! AND HOW

Fix this already please.
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
User avatar
MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Wrecking ball bug

Post by MagicManICT »

Lizard_Paszczyk wrote:That will take forever to destroy a palisade. DEVS DO SOMETHING!
The devs did do something. This is the results of that fix. Needs a middle ground between where it was this time last year and where it is now. I was remodeling a wall around my mineholes and lost about 2/3 of it in one break (a bit under 30 tiles total). Good for what I was wanting to do... kind of. I ended up having to rebuild half of it, but did save me from the week or more of using so many wrecking balls to take it down.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
bitza
Posts: 1462
Joined: Wed Dec 30, 2009 2:07 pm

Re: Wrecking ball bug

Post by bitza »

i've seen it both cascade (quite spectacularly) and do only 1 tile at a time in this world. don't know if there's any particular causality to either effect.
Karede wrote: It takes a special kind of autism to play this game
Irrek
Posts: 32
Joined: Thu Jul 18, 2013 11:19 pm

Re: Wrecking ball bug

Post by Irrek »

same result here since few days, multiple wrecking balls used today:
Image

fews days ago I often had casacade of 2-5 tiles.
pls fix

Return to “Bugs”