Killed by a knarr full of bots

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MagicManICT
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Re: Killed by a knarr full of bots

Post by MagicManICT »

Why run around in a coracle? They're slower than dugouts. And it doesn't have to be bots. It's the way boat to boat combat works currently, and it's a huge flaw in the system. Yes, it has been recognized. No idea when a fix (if any) will be available.
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Makzul78
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Re: Killed by a knarr full of bots

Post by Makzul78 »

VDZ wrote:I think the root issue here is the stupid effectiveness of sheer numbers regardless of how powerful the characters actually are.
Best quote here. Even harmless ants can raise 100 openings on developed character in a matter of seconds if gathered in a group. Fighting two enemies is 4 times more difficult than fighting one. Even if it is intended, I don't believe that naked alts should be able to take down a developed character so fast.
My solution? Fix vessels' hitbox so that a limited number of crew members can target enemies on a different vessel. A better solution in my opinion would be to remove sea combat completely, only allowing to fight if you are on the same vessel as the enemy.
Please consider.
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Mario_Demorez
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Re: Killed by a knarr full of bots

Post by Mario_Demorez »

Makzul78 wrote:
VDZ wrote:I think the root issue here is the stupid effectiveness of sheer numbers regardless of how powerful the characters actually are.
Best quote here. Even harmless ants can raise 100 openings on developed character in a matter of seconds if gathered in a group. Fighting two enemies is 4 times more difficult than fighting one. Even if it is intended, I don't believe that naked alts should be able to take down a developed character so fast.
My solution? Fix vessels' hitbox so that a limited number of crew members can target enemies on a different vessel. A better solution in my opinion would be to remove sea combat completely, only allowing to fight if you are on the same vessel as the enemy.
Please consider.
Ya fix where sea combat isn't so dumb.
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MightySheep
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Re: Killed by a knarr full of bots

Post by MightySheep »

lol



hope u werent far into the credo
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vatas
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Re: Killed by a knarr full of bots

Post by vatas »

Discussion shoudl probably migrate here: http://www.havenandhearth.com/forum/vie ... 66&t=68337
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MagicManICT
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Re: Killed by a knarr full of bots

Post by MagicManICT »

vatas wrote:Discussion shoudl probably migrate here: http://www.havenandhearth.com/forum/vie ... 66&t=68337
One might say that should be moved here since this was the first thread about it.
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shubla
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Re: Killed by a knarr full of bots

Post by shubla »

MagicManICT wrote:
vatas wrote:Discussion shoudl probably migrate here: http://www.havenandhearth.com/forum/vie ... 66&t=68337
One might say that should be moved here since this was the first thread about it.
I think 2 threads are good, because both have good OP's and kind of separate discussion.
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loleznub
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Re: Killed by a knarr full of bots

Post by loleznub »

If you're doing Nomad credo, you should be using a knarr/snekkja. No reason to ever use a coracle in deep water like you were.

100% avoidable

But the amount of autism to actually do that in the first place (the bots and shit) is pretty sad too.
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vnsmirnov
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Re: Killed by a knarr full of bots

Post by vnsmirnov »

Silver for the Ferryman - if it carried to the hearth! Many would be saved.
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Astarisk
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Re: Killed by a knarr full of bots

Post by Astarisk »

vnsmirnov wrote:Silver for the Ferryman - if it carried to the hearth! Many would be saved.
Just steal it off them before you bash the boat.....
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