VDZ wrote:It's not that easy. You don't get your first quest until you've played for a while, and getting any additional ones after claiming your first victim costs quite a bit of XP. All in all, conscious killing of questgivers takes a lot of time unless they're marked by other players. (Furthermore, as far as I'm aware killing questgivers does not reduce the number of questgivers in the area - the spirit just moves to another tree/rock.)
You do keep getting whispers if you have no quests, but if I understand right, the timer keeps getting longer and longer each time you abandon one. Last time I tested the timer was w10, and it took abandoning dozens of quests to lengthy it any significant time. Things have changed since then, though.
VDZ wrote:Interesting, this is the first time I've heard about a player getting a quest from a planted tree.
First time YOU'VE heard about it.

FWIW, jorb has hinted at this. (One wonders if a quality tree would give better quality quest rewards...

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