Hm not a bad idea, I guess we would take in a priest.Jackard wrote:very cleverPhalene wrote:If you're interested in being a priest, why don't you build yourself a temple, decorate with taste and then help people track down the weird stuff for their ancestor quests? It seems like there's a niche you could fill. The game includes a scavenger hunt where the ancestors demand absurd items like bloody bandages, and taking donations of useless crap, stock piling it and sharing it out for a small fee puts you in a religious role. Maybe Constantinople would like you to move in and offer faithful guidance to the locals.
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burgingham
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Re: An idea - Churches and Priests
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Zebnon
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Re: An idea - Churches and Priests
Drink booz, smoke stuff, snort powder — it is my religion and magic.
i would like a cup of coffe (low stamina drain at first, then high stamina drain)
i would like a cup of coffe (low stamina drain at first, then high stamina drain)
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Onionfighter
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kirion554
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ImpalerWrG
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Re: An idea - Churches and Priests
I can see it now "iezerith's 1st Constantinople House of Ancestor worship and pawn shop"
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Folly
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Re: An idea - Churches and Priests
I'd like to see churches create an anti-PvP zone around them. Holy ground, where no acts of violence may be committed. The more priests who join, the larger the area spreads.
However, becoming a priest requires that you forsake your heathen religions, and become unable to hear your ancestors. No more benefits from the existing religion system.
However, becoming a priest requires that you forsake your heathen religions, and become unable to hear your ancestors. No more benefits from the existing religion system.
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niltrias
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Re: An idea - Churches and Priests
Right, so we break the all inclusive PvP thing, and add J-C elements to a free-form sandbox game?Folly wrote:I'd like to see churches create an anti-PvP zone around them. Holy ground, where no acts of violence may be committed. The more priests who join, the larger the area spreads.
However, becoming a priest requires that you forsake your heathen religions, and become unable to hear your ancestors. No more benefits from the existing religion system.
No and no.
I would like to see religions of a sort, but Id prefer they not have pre-set overtones.
<Marcher Lord>
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
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Zirikana
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Re: An idea - Churches and Priests
There can be only one!!!!!!Folly wrote:Holy ground, where no acts of violence may be committed.
"Bein' a minotaur is a lot like bein' a regular human except moo" - J. Rowland
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Jackard
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Re: An idea - Churches and Priests
noFolly wrote:I'd like to see churches create an anti-PvP zone around them. Holy ground, where no acts of violence may be committed. The more priests who join, the larger the area spreads.
However, becoming a priest requires that you forsake your heathen religions, and become unable to hear your ancestors. No more benefits from the existing religion system.
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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theTrav
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Re: An idea - Churches and Priests
NO!Folly wrote:an anti-PvP zone