Gates? Mammoth traps?

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ZamAlex
Posts: 204
Joined: Tue May 19, 2020 7:03 pm

Re: Gates? Mammoth traps?

Post by ZamAlex »

Soukuw wrote:https://youtu.be/2HdoAHInheQ?t=625

You can do it solo like this.

Also I have never built one but couldn't you just not use a palisade gate and instead use a fence gate? As long as it doesn't path through the fence it shouldn't break it and then you can deaggro without it running away. If you don't need to deaggro then you don't even need a gate right?
It's work, but there is a small flaw - if you missclick there is possibility to stuck and die. It's mostly because people start panicing, but anyway.

The idea behind the trap is that you kill the mammoth from a "safe zone": you wait inside your palisade and lure it with an alt so no one can interfere with your kill. All I can say is that you can slightly modify the standard design to achieve the same result.
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SnuggleSnail
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Joined: Sat Oct 12, 2013 4:04 pm

Re: Gates? Mammoth traps?

Post by SnuggleSnail »

not to be too much of an elitist prick but damn you nerds need more than 10 seconds to figure this shit out? decade old accounts?
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Audiosmurf
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Location: Ice Hell

Re: Gates? Mammoth traps?

Post by Audiosmurf »

I'm gonna make a thing that lets me play this game like pikmin and use it to kill a mammoth
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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BigCountry
Posts: 215
Joined: Wed Feb 06, 2019 4:07 am

Re: Gates? Mammoth traps?

Post by BigCountry »

Well, if the average mammoths that spawn in are only 90q. Who really cares lol
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Zephroze
Posts: 243
Joined: Wed Jan 23, 2019 10:48 pm

Re: Gates? Mammoth traps?

Post by Zephroze »

To update this thread, you can now enter visitor gates while in combat if you do not have Rage, so the same trap will still work.
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Reiber
Posts: 1003
Joined: Thu Aug 14, 2014 7:24 pm

Re: Gates? Mammoth traps?

Post by Reiber »

i mean. mammoth still cant fit 1 tile gaps. so why would you need Vgates?

on the other side. you can "trap" mammoths with a rock and a cliff.
Giewonciak
Posts: 57
Joined: Fri Sep 11, 2015 12:14 pm

Re: Gates? Mammoth traps?

Post by Giewonciak »

Wowowo, that rock didnt make it to my solution, brilliant
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Reiber
Posts: 1003
Joined: Thu Aug 14, 2014 7:24 pm

Re: Gates? Mammoth traps?

Post by Reiber »

Giewonciak wrote:Wowowo, that rock didnt make it to my solution, brilliant
the smallest rock and small bushes are enough to reach over them+ the cliff while still blocking shots.
also works with small containers, or stockpiles. but rocks dont decay.
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pagsiu
Posts: 352
Joined: Fri Feb 25, 2011 3:14 am

Re: Gates? Mammoth traps?

Post by pagsiu »

You don't even need cliffs if you're smart enough (e.g. can calculate bounding box angle and drop lifted item rapidly), because, somehow, they fucked up critter pathing / collisions.
Marking forum read since World 2.

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