Surely this won't have any unintended side effects that won't be abused or weaponized in any wayjorb wrote:
[*] Changes to disempower characters without "Rage" in combat. The current line of thinking is to make it possible to "evict" characters without "Rage" from more or less anywhere.
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loleznub
- Posts: 751
- Joined: Sat Sep 14, 2013 4:26 am
Re: Prelude: World 16.2
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Audiosmurf
- Posts: 2944
- Joined: Fri Jul 02, 2010 9:00 pm
- Location: Ice Hell
Re: Prelude: World 16.2
Finally someone listens to me...............jorb wrote:Changes to disempower characters without "Rage" in combat. The current line of thinking is to make it possible to "evict" characters without "Rage" from more or less anywhere.
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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xyzzy57
- Posts: 200
- Joined: Thu Aug 19, 2021 9:41 pm
Re: Prelude: World 16.2
Will 16.2 run on the same accelerated clock/calendar as 16.1 did?
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h3lblad3
- Posts: 37
- Joined: Sun Feb 07, 2010 6:37 pm
Re: Prelude: World 16.2
Add Evict regardless of circumstance and make PvP just battles over who can click Evict faster than others.
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bmjclark
- Posts: 4053
- Joined: Thu Jan 27, 2011 6:40 am
- Location: Ontario, Canada
Re: Prelude: World 16.2
These changes seem so underwhelming lol. Can we stop with the .1 or .2 worlds that are just experimenting with goofy pvp bandaids?
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Kafkabot03
- Posts: 1
- Joined: Tue Aug 23, 2022 10:37 pm
Re: Prelude: World 16.2
Worst shit i ever seen, kill the best game in the whole world, thx jorbtar. From w16 this game just a big joke.
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noindyfikator
- Posts: 1478
- Joined: Fri Jul 15, 2011 11:10 am
Re: Prelude: World 16.2
4 lines of "patch notes", seems like another bait world tbh
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Zentetsuken
- Posts: 2128
- Joined: Sun Jun 20, 2010 4:07 pm
- Location: Flavor Town
Re: Prelude: World 16.2
Please reconsider 1 starting continent for 16.2. This just makes the new player experience more volatile and sour.
Pleaes also keep the world time fast, it is essential for a short world.
Pleaes also keep the world time fast, it is essential for a short world.
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Axatros
- Posts: 135
- Joined: Sat Mar 23, 2013 10:03 pm
Re: Prelude: World 16.2
I want to believe some delicious quality of life features like this:
https://www.havenandhearth.com/forum/vi ... 48&t=79976
will be added
https://www.havenandhearth.com/forum/vi ... 48&t=79976
will be added
Pixel art is (and always will be) better than this plastic looking Hafen you gave us here.
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Vladichka
- Posts: 116
- Joined: Tue Jul 18, 2023 8:26 pm
Re: Prelude: World 16.2
If a new world is fast, double plcaim soak speed if at least one vclaim exists in the province.

