Prelude: World 16.2

Announcements about major changes in Haven & Hearth.
loleznub
Posts: 751
Joined: Sat Sep 14, 2013 4:26 am

Re: Prelude: World 16.2

Post by loleznub »

jorb wrote:
[*] Changes to disempower characters without "Rage" in combat. The current line of thinking is to make it possible to "evict" characters without "Rage" from more or less anywhere.
Surely this won't have any unintended side effects that won't be abused or weaponized in any way
User avatar
Audiosmurf
Posts: 2944
Joined: Fri Jul 02, 2010 9:00 pm
Location: Ice Hell

Re: Prelude: World 16.2

Post by Audiosmurf »

jorb wrote:Changes to disempower characters without "Rage" in combat. The current line of thinking is to make it possible to "evict" characters without "Rage" from more or less anywhere.
Finally someone listens to me...............
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
xyzzy57
Posts: 200
Joined: Thu Aug 19, 2021 9:41 pm

Re: Prelude: World 16.2

Post by xyzzy57 »

Will 16.2 run on the same accelerated clock/calendar as 16.1 did?
h3lblad3
Posts: 37
Joined: Sun Feb 07, 2010 6:37 pm

Re: Prelude: World 16.2

Post by h3lblad3 »

Add Evict regardless of circumstance and make PvP just battles over who can click Evict faster than others.
User avatar
bmjclark
Posts: 4053
Joined: Thu Jan 27, 2011 6:40 am
Location: Ontario, Canada

Re: Prelude: World 16.2

Post by bmjclark »

These changes seem so underwhelming lol. Can we stop with the .1 or .2 worlds that are just experimenting with goofy pvp bandaids?
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
Kafkabot03
Posts: 1
Joined: Tue Aug 23, 2022 10:37 pm

Re: Prelude: World 16.2

Post by Kafkabot03 »

Worst shit i ever seen, kill the best game in the whole world, thx jorbtar. From w16 this game just a big joke.
User avatar
noindyfikator
Posts: 1478
Joined: Fri Jul 15, 2011 11:10 am

Re: Prelude: World 16.2

Post by noindyfikator »

4 lines of "patch notes", seems like another bait world tbh
User avatar
Zentetsuken
Posts: 2128
Joined: Sun Jun 20, 2010 4:07 pm
Location: Flavor Town

Re: Prelude: World 16.2

Post by Zentetsuken »

Please reconsider 1 starting continent for 16.2. This just makes the new player experience more volatile and sour.

Pleaes also keep the world time fast, it is essential for a short world.
      Image
      Image
JOIN THE OFFICIAL H&H DISCORD TODAY

♰ PROUD FORUM MODERATOR 02.01.2024 - 05.10.2024 ♰
User avatar
Axatros
Posts: 135
Joined: Sat Mar 23, 2013 10:03 pm

Re: Prelude: World 16.2

Post by Axatros »

I want to believe some delicious quality of life features like this:

https://www.havenandhearth.com/forum/vi ... 48&t=79976

will be added :roll:
Pixel art is (and always will be) better than this plastic looking Hafen you gave us here.
Vladichka
Posts: 116
Joined: Tue Jul 18, 2023 8:26 pm

Re: Prelude: World 16.2

Post by Vladichka »

If a new world is fast, double plcaim soak speed if at least one vclaim exists in the province.

Return to “Announcements”