What PVP incentives would you like to see on H&H?

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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vikingdragons
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Re: What PVP incentives would you like to see on H&H?

Post by vikingdragons »

Potjeh wrote:He's right, though - there's never going to be proper PvP as long as we have permadeath and grindy character development. IMO the solution is to make character power a function of resource investment rather than time investment, with resource quality serving as a cap to skills.
+1
flawed fundamentals that need to get unflawed asap
"A word to the wise ain't necessary. It's the stupid ones that need the advice." -Bill Cosby
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Jackard
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Re: What PVP incentives would you like to see on H&H?

Post by Jackard »

Potjeh wrote:He's right, though - there's never going to be proper PvP as long as we have permadeath and grindy character development. IMO the solution is to make character power a function of resource investment rather than time investment, with resource quality serving as a cap to skills.
Yeap. Advancement in a pvp/permadeath game should focus on the group, not the individual.
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DatOneGuy
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Re: What PVP incentives would you like to see on H&H?

Post by DatOneGuy »

Would be amazing, but how would it work?

(Not that I lack the ability to seehow it would, however I am curious to see how people would see it working)
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