Greater Magic: A Set of Ideas

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Kubius
Posts: 124
Joined: Fri May 28, 2010 5:29 pm

Re: Greater Magic: A Set of Ideas

Post by Kubius »

Thank you for laying this out in front of me.
Damonkaninchen: rest in peace. Betrayed and attacked.
Twerp
Posts: 90
Joined: Sat Jul 03, 2010 7:14 pm

Re: Greater Magic: A Set of Ideas

Post by Twerp »

I'm kinda partial to some sort of shamanistic/pagan "magic". Ceremonies or rituals to inspire allies or demoralize enemies, as opposed to more blatantly supernatural stuff like the haste spells and lightning traps in the OP. All subtle and spiritual-like, in that non-literal psychosomatic "faith moves mountains" kind of way. Beats me how you'd properly implement it though, having everybody running around invoking sacred ancestral oaths before they go beat up a fox would be kinda lame.

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