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apoc254
- Posts: 214
- Joined: Sat Oct 10, 2015 4:23 am
Re: Game Development: Rhyme of the Ancient Seamark
anyone elses mini map get wiped this update? this is actually pretty upsetting....
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Game Development: Rhyme of the Ancient Seamark
My maps are fine but I heard about a couple of people having that same issue when using Ardennes client, they attempted to update or replace some files and somehow deleted their map files in the process. Not sure how or why that happens.apoc254 wrote:anyone elses mini map get wiped this update? this is actually pretty upsetting....
Last edited by Kaios on Thu Mar 21, 2019 11:18 pm, edited 1 time in total.
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Game Development: Rhyme of the Ancient Seamark
Not with Amber 1.70 for me (own map folder) - default client (only .jar used last days) got wiped for me too ... seems it doesn't read the cache C:\Users\name\AppData\Roaming\Haven and Hearth\data while it still writes in there ...
Last edited by borka on Thu Mar 21, 2019 11:22 pm, edited 3 times in total.
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
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apoc254
- Posts: 214
- Joined: Sat Oct 10, 2015 4:23 am
Re: Game Development: Rhyme of the Ancient Seamark
its strange... I am on vanilla client and this happened
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2d0x
- Posts: 782
- Joined: Wed Dec 21, 2016 4:09 am
- Location: Russia
Re: Game Development: Rhyme of the Ancient Seamark
apoc254 wrote:anyone elses mini map get wiped this update? this is actually pretty upsetting....
Same, damn it!apoc254 wrote:its strange... I am on vanilla client and this happened
You can't break everything, you have to sit on something (С) Soviet officers and ensigns
Excuse me, I don't speak English.
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Yasodhara
- Posts: 98
- Joined: Sat Aug 29, 2015 5:10 am
Re: Game Development: Rhyme of the Ancient Seamark
Oh wow, crafting from stockpile sounds almost too good. Are we actually getting rid of tedium for once? How about bumping default inventory size back to 5x5?
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Thedrah
- Posts: 943
- Joined: Fri Apr 08, 2011 2:20 am
- Location: behind you
Re: Game Development: Rhyme of the Ancient Seamark
and the max inventory upto 10x9? suure
correct me if i'm wrong
correct me if i'm wrong
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springyb
- Posts: 695
- Joined: Wed Feb 03, 2010 11:39 am
Re: Game Development: Rhyme of the Ancient Seamark
Switching to the launcher does that.apoc254 wrote:anyone elses mini map get wiped this update? this is actually pretty upsetting....
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MrPunchers
- Posts: 1679
- Joined: Mon Jun 06, 2016 9:54 am
- Location: Where do you think?
Re: Game Development: Rhyme of the Ancient Seamark
Island hermits didn't deserve kingdom buffs tbqh /:
Suck me good and hard thru my jorts
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MooCow
- Posts: 277
- Joined: Tue Sep 17, 2013 7:35 pm
Re: Game Development: Rhyme of the Ancient Seamark
I also like the idea of colonizing. The realms could share authority, but they need to remake a significant amount of the buff totems to gain buffs in the new world. Making players naturally reject losing their buffs when the foreign invaders arrive, but stop caring when they get established. Just like in real life!Lunarius_Haberdash wrote: Perhaps, but not in so arbitrary a manner. I was hoping to see a 'Colony Stone' that is something like the coronation stone and requires a significant amount of resources to create. Or a way to ally and share resources through something like the Fiefdom suggestion I made.
This, to my mind, is much like the Pipeweed update. "Oh look the world will be large and separated... Except it won't."
Travel Weariness has been removed through the application of Pipeweed, and now meaningful realm expansion barriers have been removed by 'Build this, and build another one 48 hours later'.
The ocean is no longer a great impenetrable barrier between locations.
Now it's just water.