Game Client modified by Ender

Forum for alternative clients, mods & discussions on the same.

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User avatar
SpineApple
Posts: 111
Joined: Tue May 10, 2011 11:45 pm

Re: Game Client modified by Ender

Post by SpineApple »

DatOneGuy wrote:

Code: Select all

"C:\Program Files (x86)\Java\jre6\bin\java" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se




This one is a winner like Charlie Sheen.


New problem however.

Image

I should note the client now starts, I press login and it turns off to give me that error message.

EDIT: Fixed it.

Seems the copy over is easily corrupted for some reason, as the exact same issue already occurred in the thread.
Panem et circenses.

11 Minutes of awesome.
T_G_R
Posts: 7
Joined: Fri Feb 18, 2011 7:16 am

Re: Game Client modified by Ender

Post by T_G_R »

Seems my error is the same as you
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User avatar
kohg
Posts: 589
Joined: Mon Feb 21, 2011 2:28 pm

Re: Game Client modified by Ender

Post by kohg »

quick question how do i replace ender's stone mansion for the original?
JKGraziano
Posts: 38
Joined: Thu Feb 17, 2011 10:31 pm

Re: Game Client modified by Ender

Post by JKGraziano »

kohg wrote:quick question how do i replace ender's stone mansion for the original?


Rename the "door-inn" and "inn" files in res->gfx->arch folder to .old, or just delete them.
Post
Posts: 2
Joined: Sat May 14, 2011 7:08 am

Re: Game Client modified by Ender

Post by Post »

Hi everyone.

New player here, trying to make the switch from the default client to Ender's.

Here's the rub; everything proceeds smoothly until I choose the character to log in with, and click the "Start Playing From:" button prompt. Then the game renders with an all black background, all the trees and rocks, and a static image of any people. The game essentially freezes in this state, and never even draws over the "Start Playing From:" prompt, which is now just a part of the background (the trees render over it).

I extracted the github folder for ender's client, extracted the updates to the same folder and selected to overwrite the old files of the same name. I'm running Windows XP, I have a properly configured jdk, and I am starting things by double-clicking on the run.bat file. That file contains:
.\updater\HnH_updater.exe
start javaw -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res


Thoughts?

~Post
Sončnica
Posts: 2
Joined: Sat Aug 21, 2010 6:32 pm

Re: Game Client modified by Ender

Post by Sončnica »

Hello, could anyone please tel me, how to run H&H ender on (Puppy) Linux.
I type following command:

Code: Select all

java -Xms256m -Xmx512m -jar /etc/HnH_Ender_x32/haven.jar moltke.seatribe.se -r ./res

But i get this exception:

Code: Select all

Exception in thread "Haven main thread" java.lang.UnsatisfiedLinkError: com.sun.gluegen.runtime.UnixDynamicLinkerImpl.dlopen(Ljava/lang/String;I)J
   at com.sun.gluegen.runtime.UnixDynamicLinkerImpl.dlopen(Native Method)
   at com.sun.gluegen.runtime.UnixDynamicLinkerImpl.openLibrary(UnixDynamicLinkerImpl.java:43)
   at com.sun.gluegen.runtime.NativeLibrary.open(NativeLibrary.java:164)
   at com.sun.gluegen.runtime.NativeLibrary.open(NativeLibrary.java:129)
   at com.sun.opengl.impl.x11.DRIHack.begin(DRIHack.java:109)
   at com.sun.opengl.impl.x11.X11GLDrawableFactory.<clinit>(X11GLDrawableFactory.java:99)
   at java.lang.Class.forName0(Native Method)
   at java.lang.Class.forName(Unknown Source)
   at javax.media.opengl.GLDrawableFactory.getFactory(GLDrawableFactory.java:111)
   at javax.media.opengl.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:520)
   at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:131)
   at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:90)
   at haven.HavenPanel.<init>(HavenPanel.java:77)
   at haven.MainFrame.<init>(MainFrame.java:125)
   at haven.MainFrame.main2(MainFrame.java:238)
   at haven.MainFrame.access$100(MainFrame.java:34)
   at haven.MainFrame$6.run(MainFrame.java:291)
   at java.lang.Thread.run(Unknown Source)
HulkingUnicorn
Posts: 120
Joined: Sun Nov 15, 2009 9:05 pm

Re: Game Client modified by Ender

Post by HulkingUnicorn »

Sončnica wrote:Hello, could anyone please tel me, how to run H&H ender on (Puppy) Linux.
I type following command:

Code: Select all

java -Xms256m -Xmx512m -jar /etc/HnH_Ender_x32/haven.jar moltke.seatribe.se -r ./res

But i get this exception:

Code: Select all

Exception in thread "Haven main thread" java.lang.UnsatisfiedLinkError: com.sun.gluegen.runtime.UnixDynamicLinkerImpl.dlopen(Ljava/lang/String;I)J
   at com.sun.gluegen.runtime.UnixDynamicLinkerImpl.dlopen(Native Method)
   at com.sun.gluegen.runtime.UnixDynamicLinkerImpl.openLibrary(UnixDynamicLinkerImpl.java:43)
   at com.sun.gluegen.runtime.NativeLibrary.open(NativeLibrary.java:164)
   at com.sun.gluegen.runtime.NativeLibrary.open(NativeLibrary.java:129)
   at com.sun.opengl.impl.x11.DRIHack.begin(DRIHack.java:109)
   at com.sun.opengl.impl.x11.X11GLDrawableFactory.<clinit>(X11GLDrawableFactory.java:99)
   at java.lang.Class.forName0(Native Method)
   at java.lang.Class.forName(Unknown Source)
   at javax.media.opengl.GLDrawableFactory.getFactory(GLDrawableFactory.java:111)
   at javax.media.opengl.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:520)
   at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:131)
   at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:90)
   at haven.HavenPanel.<init>(HavenPanel.java:77)
   at haven.MainFrame.<init>(MainFrame.java:125)
   at haven.MainFrame.main2(MainFrame.java:238)
   at haven.MainFrame.access$100(MainFrame.java:34)
   at haven.MainFrame$6.run(MainFrame.java:291)
   at java.lang.Thread.run(Unknown Source)

Search for babushka in this thread, it will make sure all dependencies are installed first.
AdamBlackbird
Posts: 18
Joined: Wed May 11, 2011 4:44 pm

Re: Game Client modified by Ender

Post by AdamBlackbird »

Hi,

I was wondering if it would be possible to turn off the brightening the night feature?

That one feels like a bit too much of a realism breaker to me. The larger screen makes sense though, I don't know about you, but I can see more than a few feet in front of me. XD

If someone could explain it in simple terms, that'd be great. I'm not a programmer or anything...

Also, would it be possible for you to modify the Pan-O-Rama camera option to not pan with your mouse while you have windows open? That's easily my favourite camera, but it just looks stupid when you're buying skills/organizing inventory and equipment/ etc. and the screen is flying all over the place. Just a suggestion. ^.^
Sončnica
Posts: 2
Joined: Sat Aug 21, 2010 6:32 pm

Re: Game Client modified by Ender

Post by Sončnica »

HulkingUnicorn wrote:
Sončnica wrote:Hello, could anyone please tel me, how to run H&H ender on (Puppy) Linux.
I type following command:

Code: Select all

java -Xms256m -Xmx512m -jar /etc/HnH_Ender_x32/haven.jar moltke.seatribe.se -r ./res

But i get this exception:

Code: Select all

Exception in thread "Haven main thread" java.lang.UnsatisfiedLinkError: com.sun.gluegen.runtime.UnixDynamicLinkerImpl.dlopen(Ljava/lang/String;I)J
   at com.sun.gluegen.runtime.UnixDynamicLinkerImpl.dlopen(Native Method)
   at com.sun.gluegen.runtime.UnixDynamicLinkerImpl.openLibrary(UnixDynamicLinkerImpl.java:43)
   at com.sun.gluegen.runtime.NativeLibrary.open(NativeLibrary.java:164)
   at com.sun.gluegen.runtime.NativeLibrary.open(NativeLibrary.java:129)
   at com.sun.opengl.impl.x11.DRIHack.begin(DRIHack.java:109)
   at com.sun.opengl.impl.x11.X11GLDrawableFactory.<clinit>(X11GLDrawableFactory.java:99)
   at java.lang.Class.forName0(Native Method)
   at java.lang.Class.forName(Unknown Source)
   at javax.media.opengl.GLDrawableFactory.getFactory(GLDrawableFactory.java:111)
   at javax.media.opengl.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:520)
   at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:131)
   at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:90)
   at haven.HavenPanel.<init>(HavenPanel.java:77)
   at haven.MainFrame.<init>(MainFrame.java:125)
   at haven.MainFrame.main2(MainFrame.java:238)
   at haven.MainFrame.access$100(MainFrame.java:34)
   at haven.MainFrame$6.run(MainFrame.java:291)
   at java.lang.Thread.run(Unknown Source)

Search for babushka in this thread, it will make sure all dependencies are installed first.

Problem is, that i have Puppy linux, that doesn't have aptitude or any other known package manager (just some Puppy package manager) so that babushka doesn't let me install anything. Any other solution?
User avatar
Jackard
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Game Client modified by Ender

Post by Jackard »

AdamBlackbird wrote:Hi,

I was wondering if it would be possible to turn off the brightening the night feature?

That one feels like a bit too much of a realism breaker to me. The larger screen makes sense though, I don't know about you, but I can see more than a few feet in front of me. XD

If someone could explain it in simple terms, that'd be great. I'm not a programmer or anything...

ctrl+n
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