Game Development: The Land of Wine, Milk and Honey

Announcements about major changes in Haven & Hearth.
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sabinati
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Re: Game Development: The Land of Wine, Milk and Honey

Post by sabinati »

jorb wrote:
Massa wrote:
jorb wrote:String quality is no longer relevant when making Traveller's Sacks.

FUCK YOU
The joys of game development.
no but seriously, what is the point of that? or for the q20 limit in the first place?
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bitza
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Re: Game Development: The Land of Wine, Milk and Honey

Post by bitza »

because jorb and loftar hate us, and they want to see us suffer
Karede wrote: It takes a special kind of autism to play this game
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ciba
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Re: Game Development: The Land of Wine, Milk and Honey

Post by ciba »

HOLY SHIT I CAN MAKE SWEET BEETS BEST UPDATE EVER
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Sevenless
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Re: Game Development: The Land of Wine, Milk and Honey

Post by Sevenless »

sabinati wrote:no but seriously, what is the point of that? or for the q20 limit in the first place?
With string in Q formula, q20 limit was essentially meaningless. So the change was to make that limit actually have meaning.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

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Resture
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Re: Game Development: The Land of Wine, Milk and Honey

Post by Resture »

I hope you guys know... everyone is slowly coming back. My friends and I are so fucking stoked about you guys continuing development.

I am just happy Haven is back.
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LadyV
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Re: Game Development: The Land of Wine, Milk and Honey

Post by LadyV »

I like the demijohn. Its helpful and looks good. :)
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fox
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Re: Game Development: The Land of Wine, Milk and Honey

Post by fox »

Jorby please make something new things with inkweeds, it's useless at now. :arrow:
Image
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Seizure
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Re: Game Development: The Land of Wine, Milk and Honey

Post by Seizure »

fox wrote:Jorby please make something new things with inkweeds, it's useless at now. :arrow:
Its never really been useful...
mvgulik
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Joined: Fri May 21, 2010 2:29 am

Re: Game Development: The Land of Wine, Milk and Honey

Post by mvgulik »

Mmm ...

*plop*

Make characters walk(all speeds) a bit faster if they have a map of that area with them.

Good coders can do anything. :P
Last edited by mvgulik on Sat Jun 29, 2013 1:25 am, edited 1 time in total.
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Arcanist
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Re: Game Development: The Land of Wine, Milk and Honey

Post by Arcanist »

oh god...

That actually makes sense... you would know your local area a bit better than forign areas...

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