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Okocim
- Posts: 193
- Joined: Wed Mar 23, 2011 1:41 pm
Re: Game Development: Without Batting an Eye
Bat's are crashing servers, remove them 
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Felkin
- Posts: 246
- Joined: Fri Aug 12, 2011 11:24 pm
Re: Game Development: Without Batting an Eye
Was so confused to see bats right outside my base inside a cave. Thought it was a curio at first, couldnt click on it, so brought a bow and arrows and walked up to start chargin... Let's just say I tripped on all my chairs, tables, crates until I reached the log cabin. STILL ALIVE! But scared to leave the house now T_T this addition is pretty dam evil if you ask me, hurts all the cave-dwellers and miners. Guess the base relocation plan will have to speed up now.... Damn you, Jorb... Just... Damn you.... (love you
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smileyguy4you
- Posts: 378
- Joined: Sun Sep 05, 2010 6:00 pm
Re: Game Development: Without Batting an Eye
drowning in starting area is crashing server
viewtopic.php?f=47&t=41216
viewtopic.php?f=47&t=41216
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Without Batting an Eye
Is your second headslot free?dvsmasta wrote:I tried multiple times to add gauze to cruel incision but it wont let me.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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aikidragon
- Posts: 202
- Joined: Sun Nov 20, 2011 11:38 am
Re: Game Development: Without Batting an Eye
These bats are not fun at all. I lived in a cave until now and almost died trying to leave it. I should be able to sneak past them.
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Arcanist
- Posts: 2664
- Joined: Mon Mar 19, 2012 2:01 pm
Re: Game Development: Without Batting an Eye

I guess I have one less villager now ;(
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Amigopen
- Posts: 42
- Joined: Thu Mar 31, 2011 11:11 am
- Location: Not here
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Grable
- Posts: 885
- Joined: Mon Feb 14, 2011 8:03 am
Re: Game Development: Without Batting an Eye
I don't know how you guys have so many problems with ants. Raid a hill, walk away about a minimap's length while they follow you, turn around and run back to raid the hill.Eemerald wrote:issue with ants is that theyre pretty much an early game necessity for curios and food variety, so their danger leading to death, is an issue! Ants killed me, but boars didn't! At least if they weren't allowed into shallow water like in old haven, you could aggro, run to water, then be able to get back and raid it without fearing ur char is dead by doing so.
Either way ive just avoided them unless im on a boat!
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Eemerald
- Posts: 2780
- Joined: Mon Jan 10, 2011 5:58 pm
Re: Game Development: Without Batting an Eye
because without initially have a flask or something running away and losing stamina is an issue. but yes, its not much of an issue once youre a bit more settled int he game and can create bucket/flask etc. but I was talking about ants at least previously being main source for new chars to gaining curios etc.Grable wrote:I don't know how you guys have so many problems with ants. Raid a hill, walk away about a minimap's length while they follow you, turn around and run back to raid the hill.Eemerald wrote:issue with ants is that theyre pretty much an early game necessity for curios and food variety, so their danger leading to death, is an issue! Ants killed me, but boars didn't! At least if they weren't allowed into shallow water like in old haven, you could aggro, run to water, then be able to get back and raid it without fearing ur char is dead by doing so.
Either way ive just avoided them unless im on a boat!

A (bad) Haiku
I heart Emerald
She hates villagers with lives
Leads with iron fist
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Cozmic
- Posts: 12
- Joined: Mon Aug 01, 2011 5:00 am
Re: Game Development: Without Batting an Eye
I like this idea. Why can't haven be infested with cute fruit bats that don't eat our flesh and tear us new orifices?Amigopen wrote:If only bats were like rats