Game Development: My Horse is Amazing

Announcements about major changes in Haven & Hearth.
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BEBA
Posts: 35
Joined: Tue Sep 08, 2015 5:22 pm

Re: Game Development: My Horse is Amazing

Post by BEBA »

Jorb, Loftar ~ you should let us to printing sails like in ArcheAge, And add more slots for the village clothes.
Last edited by BEBA on Thu Mar 03, 2016 12:43 am, edited 1 time in total.
W5, BUSH.
W6, York.
W7, York, AD.
W8(HAFEN), York.
W9, Aramore.
W10, BUSH.
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abt79
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Joined: Thu Feb 06, 2014 1:59 am
Location: looking for black coal, completely in vein

Re: Game Development: My Horse is Amazing

Post by abt79 »

Boat shooting is still useless though, all animals still flee faster than they can be chased except boars and maybe badgers
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dafels
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Re: Game Development: My Horse is Amazing

Post by dafels »

Ronin30 wrote:Could we add some sort of rock paper scissors element into the game with the 3 fighting styles? (Although I think UA/MC should each be there own style, they are combined for now)
.
God........... "Lets have a little minigame you gotta win before you can aggro someone xD or lets turn the combat into random bullshit xD"
I personally think that you should focus on updating the combat a lil jorb/loftar or should I go play CS:GO for a better shooter game experience?
Last edited by dafels on Thu Mar 03, 2016 12:46 am, edited 3 times in total.
Ozzy124
Posts: 90
Joined: Sat Feb 20, 2016 4:41 pm

Re: Game Development: My Horse is Amazing

Post by Ozzy124 »

When we go out of our house it shows us some random place in forest and not the outside of our house sometimes..
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VDZ
Posts: 2766
Joined: Sun Jul 17, 2011 2:27 am

Re: Game Development: My Horse is Amazing

Post by VDZ »

Can the new ship carry tamed animals? It would make trading animals viable if it can.
ven wrote: Why not make it 2 or 3 to encourage interaction and hinder exploits?
Because it would limit usage to only larger groups or hardcore small groups. Casual small groups and hermits would not be able to use it (casual small groups due to the requirement of being online together for an extended period of time, hermits for being alone).
LoLa
Posts: 109
Joined: Mon Feb 22, 2016 4:45 am

Re: Game Development: My Horse is Amazing

Post by LoLa »

jorb wrote:We've been developing, and here's what's new.
I love you. :) This update is amazing.
wolf1000wolf
Posts: 635
Joined: Sun Dec 26, 2010 6:10 am

Re: Game Development: My Horse is Amazing

Post by wolf1000wolf »

We totally need some sorta port/dock facilities now.... Or ability to make a fence in the shallows around the knarr. Otherwise its too easy to steal/break it. ;)
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abt79
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Location: looking for black coal, completely in vein

Re: Game Development: My Horse is Amazing

Post by abt79 »

wolf1000wolf wrote: Otherwise its too easy to break it. ;)
Not before the reset :|
James_Purefoy
Posts: 2
Joined: Fri Aug 28, 2015 8:47 pm

Re: Game Development: My Horse is Amazing

Post by James_Purefoy »

Best patch ever!
Arr
I hope you will also add opportunity to change the texture of the sails.
Last edited by James_Purefoy on Thu Mar 03, 2016 12:49 am, edited 1 time in total.
Ronin30
Posts: 262
Joined: Sat Aug 29, 2015 6:33 am

Re: Game Development: My Horse is Amazing

Post by Ronin30 »

dafels wrote:
Ronin30 wrote:Could we add some sort of rock paper scissors element into the game with the 3 fighting styles? (Although I think UA/MC should each be there own style, they are combined for now)
.
God........... "Lets have a little minigame you gotta win before you can aggro someone xD or lets turn the combat into random bullshit xD"
I personally think that you should focus on updating the combat a lil jorb/loftar or I should I go play CS:GO for a better shooter experience?
in no way did i ask for a minigame lol. I just asked for there to be counters

for example

archers vs archers = skill matchup

archers vs ua/mc = archer ( line of sight dodging the arrows makes it a skill matchup)

ua/mc vs ua/mc = skill matchup

beserker(b12 axe) vs beserker = skill matchup

beserker vs archer = beserker (some sort of buff needed here - like "beserker rage" which inspires fear in the archer decreasing his chance to hit or something)

beserker vs ua/mc = ua/mc (possible skill matchup)

b12 needs a buff though and archers would need to be max leather armor only.





.
Last edited by Ronin30 on Thu Mar 03, 2016 12:49 am, edited 2 times in total.

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