Game Development: Apocalypse

Announcements about major changes in Haven & Hearth.
User avatar
sabinati
Posts: 15527
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: Game Development: Apocalypse

Post by sabinati »

vikingdragons wrote:look, some ppl are getting lucky, spawning near high q clay, finding large concentrations of magic weed. a lot of ppl aren't so lucky. we have 1 clay spot, and quess what, it was q10! 1 fucking clay! im not saying go right back to the old features and toss the new ones in the garabage, im saying make them less harsh. Make clay spots more common, get more resources off of trees before they are depleted, and have resources respawn faster. and of course make hunger slower! why is this still a fucking problem? i say every RL hour should result in the loss of 10% of your Hunger bar. this way, it is more realistic, and less of a threat early on, and almost non-existent in well-maintained groups.
did you just settle where you spawned without exploring for a bit first? have you considered moving?
User avatar
sabinati
Posts: 15527
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: Game Development: Apocalypse

Post by sabinati »

Morgant wrote:
theTrav wrote:Get less anal about your stats and you'll be fine, it'll matter far less as time goes on
The point is that I don't want to have 100 Con before I have things set up enough to start raising another, you know. Useful stat, like perception or strength or something. Then the only problem with having the 100 con is that it makes raising another stat all that much harder.
have you heard of this thing called fishing?
User avatar
Jest
Posts: 94
Joined: Mon Aug 10, 2009 10:57 pm

Re: Game Development: Apocalypse

Post by Jest »

Shit i spawned at a shitty spot and I founded a pretty shitty spot resource wise but god damn it's probably one of the best port locations I've ever found in Haven. It's a really long cape that leads into a lake along the side of a river and at the end it gets really wide for good building space. it even has a piece of shallow area connecting it to the shores on the other side which is nothing but sandy beaches.

Also am I missing something or can you not build cabins and houses on forest tile? No matter where I try to lay down my cabin it just says you cannot build that there.
User avatar
Peter
Posts: 1491
Joined: Thu Jun 04, 2009 3:36 am

Re: Game Development: Apocalypse

Post by Peter »

You need a 5x5 area of paved stone for the smallest cabin.
Surprise.
User avatar
Jest
Posts: 94
Joined: Mon Aug 10, 2009 10:57 pm

Re: Game Development: Apocalypse

Post by Jest »

Yeah I just remembered and am currently facepalming.
User avatar
Lothaudus
Posts: 641
Joined: Fri Oct 23, 2009 12:32 pm
Location: Adelaide, Australia

Re: Game Development: Apocalypse

Post by Lothaudus »

3:50 pm Start.
3:51 pm Ate 12 Roasted Chickens
---- Building ----
4:22 pm Very Hungry 93%
5:04 pm Starving 88%
----- Fishing -----
5:06 pm No catch
5:07 pm Brill (1)
5:08 pm Brill (2)
5:08 pm No catch
5:08 pm No catch
5:09 pm No catch
--- Changed Spots ---
5:10 pm Brill (3)
5:11 pm Brill (4)
5:12 pm Brill (5)
5:12 pm Brill (6)
5:13 pm No catch
5:14 pm Brill (7)
5:15 pm No catch
5:16 pm No catch
5:16 pm No catch
--- Changed Spots ---
5:17 pm No catch
5:18 pm No catch
5:19 pm Brill (8)
5:19 pm Brill (9)
5:20 pm Brill (10)
5:21 pm Brill (11)
5:22 pm Brill (12)
5:23 pm No catch
5:24 pm Brill (13)
5:25 pm No catch
5:25 pm No catch
5:26 pm Brill (14)
5:26 pm No catch
5:27 pm No catch
5:27 pm No catch
--- Rod Broke ---
5:30 pm Built Fire, Butchered & Roasted Brill
5:34 pm Roasting complete
5:35 pm Starving 84%
5:35 pm Ate 14 Roasted Brill
5:35 pm Very Hungry 68%
5:35 pm Raided someone elses cupboard and ate 5 Roasted Chickens
5:37 pm Full 3%

14 x Image + 5 x Image = GOSH I'M STILL HUNGRY.

https://www.havenandhearth.com/forum/vi ... 873#p41873
loftar wrote:We fully plan to rebalance hunger values and the hunger drain, and the FEP values of food so that you'd need to eat a lot less, but to do so right now would probably clog up the economy of the game (since food would be ridiculously abundant), and that part is harder to fix. I might consider adding a "Feed" option until then, but it just gives me weird images inside my head. (*Imagines a Hearthling wrapped around a tree, leeching sap out of it*)
Do eeet. If not now, after a complete char and map reset, then when?
Barry Fletcher Norwin
Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
http://www.rpgcodex.net
lithos
Posts: 76
Joined: Sat Sep 19, 2009 7:07 pm

Re: Game Development: Apocalypse

Post by lithos »

Took boat around 1/4 of my lake. 3 rabbits in 10 mins or so. Eat rabbits 10 mins.

Explored hearthland(purple fields or whatever) inventory full of chicken 20 mins or so.

Travel back with 1 or 2 Wild Windblown Weeds.
_______
Another thing you might want to do is avoid stamina draining stuff. I can go almost 40 mins till I start to worry on full stamina, can hardly go 10 without any stamina.
User avatar
g1real
Posts: 881
Joined: Sun Aug 09, 2009 10:30 am
Location: You are now breathing manually.

Re: Game Development: Apocalypse

Post by g1real »

Poastingtoasting to post that the clay change is RIDICULOUS.
I can't even get more then 1 clay in a 50 tile radius.
loftar: The inner chaos of the Jorbian mind is hard to conceal. :)
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence? :)
killfast37
Posts: 1
Joined: Fri Jan 29, 2010 9:23 am

Re: Game Development: Apocalypse

Post by killfast37 »

Fix the hunger system. I shouldn't have to eat ten chickens to get out of very hungry. The other changes don't seem to bother me, the clay system could use a little reworking though.
DrSun
Posts: 51
Joined: Thu Feb 04, 2010 10:36 am

Re: Game Development: Apocalypse

Post by DrSun »

bear for breakfast, bear for lunch, bear for dinner.
just a normal day for a normal man. look around. in russia everybody eat like that. go outside, kill some bears, eat it in one face and that's ok.

shame on you, devs

Return to “Announcements”