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Garlicman
- Posts: 417
- Joined: Wed Jan 27, 2010 12:30 pm
Re: Map the World!
Only if this is an army of invisible frogs. I've found about 4 such walls already.
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Mqrius
- Posts: 367
- Joined: Sun Aug 29, 2010 8:58 pm
Re: Map the World!
It's not a personal claim, I guess? You'd get a message, supposedly.
Mqrius' Mega Map Marline, new uploading tool!
Zoomable world map, now with ruler!
"Gilbertus isn't working!" Troubleshooting flowchart, now with extra flow!
Zoomable world map, now with ruler!
"Gilbertus isn't working!" Troubleshooting flowchart, now with extra flow!
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Garlicman
- Posts: 417
- Joined: Wed Jan 27, 2010 12:30 pm
Re: Map the World!
No, no claims here, also two of those go across the river. It's somewhere near NE corner i think, it's pretty wild here too, no settlements.
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mvgulik
- Posts: 4098
- Joined: Fri May 21, 2010 2:29 am
Re: Map the World!
?Garlicman wrote:Only if this is an army of invisible frogs. I've found about 4 such walls already.
Just checking. Do you mean you found more than 1 corner inside a area thats smaller than ... lets say ... a supergrid.
... Or that you found 4 walls parts that are not lined-up in a single line.
Thinking ... ditching general assumptions ... It could be that its not mandatory for the game/server to add supergrids in a global fashion. Like adding new SG's at all 4 sides at the same time, or only adding them to one of the 4 sides. But that is can add them per SG.
Probably not ...
If your saying that you encountered 4 different orientated walls ... for the whole world ... well, I don't think that needs to be explained.
Last edited by mvgulik on Fri Nov 26, 2010 3:58 am, edited 1 time in total.
Ignored(29): "Would you like to know more"
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Gotrek64
- Posts: 279
- Joined: Sat Jul 17, 2010 6:36 pm
Re: Map the World!
it's an invisible line running east and west north of bevelleGarlicman wrote:Is this invisible wall just a line or not? Cause i've discovered an invisible wall which goes something like a 90 degrees angle. I wonder if it's some kind of a bug or is the edge of the world not exactly a line.Gotrek64 wrote:I got some more mapping data sadly it's not a whole SG like I like to do but i've been doing a lot of work around this village and haven't really had a lot of time to just go out and wander. Mapping the outer most map data is a pain because of the invisible wall.
Last edited by Gotrek64 on Thu Nov 25, 2010 11:13 pm, edited 1 time in total.
burgingham wrote:Gotrek did a shitton of work there to supply people with farm stuff etc. You murder him despite knowing who he was. Why not assasinate the 2 people who insulted you and then get out? It would have proven your point much better and also proven you really do understand how to fight people and not only how to slaughter helpless sheep.
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Garlicman
- Posts: 417
- Joined: Wed Jan 27, 2010 12:30 pm
Re: Map the World!
Yes, it may be Bevelle area, and those invisible walls are sure weird - i can't go by the river from west to east because of one, but if a move just a little south and walk on foot, i can get past it. And then i found another line, also in a river, but this time i couldn't get past it heading west from east. It's like some random portions of map are surrounded by invisible walls here.
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FatBob
- Posts: 642
- Joined: Fri Jun 25, 2010 3:26 am
Re: Map the World!
Like lag wall ? 
cgbnab wrote:Last time I died I got a few seconds to stare at my corpse and watch NaoWhut call me a "bosha".
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Gotrek64
- Posts: 279
- Joined: Sat Jul 17, 2010 6:36 pm
Re: Map the World!
no what its like it when you hide houses on the gilbertus client and then you try to walk though it you can't... it's like that
Mapping that last 100x100 pixel square of any SG that has an invisable wall is time consuming because the invisable wall covers 210 pixels/tiles or so from the edge of the SG so you have to hug the invisible wall turn on panorama camera then move the mouse all the way to the edge of the screen to collect that last 100x100 pixel map.
Mapping that last 100x100 pixel square of any SG that has an invisable wall is time consuming because the invisable wall covers 210 pixels/tiles or so from the edge of the SG so you have to hug the invisible wall turn on panorama camera then move the mouse all the way to the edge of the screen to collect that last 100x100 pixel map.
Last edited by Gotrek64 on Thu Nov 25, 2010 11:13 pm, edited 3 times in total.
burgingham wrote:Gotrek did a shitton of work there to supply people with farm stuff etc. You murder him despite knowing who he was. Why not assasinate the 2 people who insulted you and then get out? It would have proven your point much better and also proven you really do understand how to fight people and not only how to slaughter helpless sheep.
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FatBob
- Posts: 642
- Joined: Fri Jun 25, 2010 3:26 am
Re: Map the World!
Oh right :OGotrek64 wrote:no what its like it when you hide houses on the gilbertus client and then you try to walk though it you can't... it's like that
cgbnab wrote:Last time I died I got a few seconds to stare at my corpse and watch NaoWhut call me a "bosha".
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Garlicman
- Posts: 417
- Joined: Wed Jan 27, 2010 12:30 pm
Re: Map the World!
I have no idea what are those hidden houses, but i hope nobody can build an invisible house in the middle of a frelling river.Gotrek64 wrote:no what its like it when you hide houses on the gilbertus client and then you try to walk though it you can't... it's like that
Mapping that last 100x100 pixel square of any SG that has an invisable wall is time consuming