bmjclark wrote:Zepar72 wrote:bmjclark wrote:
great system.
Tbh there could be only 3 cave-ins in this picture, depending on the amount of dust. .
Do some people think dust = cave-in ?
The problem is that every tile is dust so you can't tell where the cave ins are...this is what mine supports were used to get past while doing the minesweeper minigame. You can't play the minigame if everything is dust so it gives you 0 information.
Yes, you can . . It's exactly like minesweeper. Dust tells you where is a cave-in AND where is safe. If there is only one cave-in that you can identify, then everything else is safe. If there's only 0,01 of dust everywhere, then that dust is "taken" to one peculiar cave-in.
As long as there is one tile without dust, you can start flagging cave-ins and mine around them. On this picture there is one spot where there is no dust (pile of rocks), going from there it's very likely this place could be still mined without supports, just with some brains and hard work.