Game Development: The Land of Wine, Milk and Honey

Announcements about major changes in Haven & Hearth.
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jorb
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Re: Game Development: The Land of Wine, Milk and Honey

Post by jorb »

sabinati wrote:no but seriously, what is the point of that? or for the q20 limit in the first place?
Making it a bit of a challenge to make the good ones?
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sabinati
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Re: Game Development: The Land of Wine, Milk and Honey

Post by sabinati »

why not q40 then? why not an additional row at q90? q160? etc
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jorb
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Re: Game Development: The Land of Wine, Milk and Honey

Post by jorb »

sabinati wrote:why not q40 then? why not an additional row at q90? q160? etc
Arguably it's a bit arbitrary, sure.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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burgingham
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Re: Game Development: The Land of Wine, Milk and Honey

Post by burgingham »

But can't that be said for anything? Gotta draw the line somewhere.
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rye130
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Re: Game Development: The Land of Wine, Milk and Honey

Post by rye130 »

jorb wrote:
sabinati wrote:why not q40 then? why not an additional row at q90? q160? etc
Arguably it's a bit arbitrary, sure.
It has always seemed out of place to me.
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bitza
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Re: Game Development: The Land of Wine, Milk and Honey

Post by bitza »

fox wrote:Jorby please make something new things with inkweeds, it's useless at now. :arrow:
"a lewd drawing"
1500 base LP, 18 hr study time, 12 att (a little weaker than say seer's tea leaves)
requires 1.0 liters of ink (an entire jar), parchment, and feather, quality capped by psyche

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Karede wrote: It takes a special kind of autism to play this game
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Deathlord
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Re: Game Development: The Land of Wine, Milk and Honey

Post by Deathlord »

Sarge wrote:
Kaios wrote:On the other hand you are in fact able to right click a wineglass on the demijohn and fill it which I find much easier than opening a chest or cupboard and filling the glass with a bucket every time just to have the container close on you after each time you drink.

Plus it never turns to vinegar right so just place a couple at your idol and carry the glass around with you!
Sure, this is nice indeed.
+1
mvgulik wrote:Mmm ...

*plop*

Make characters walk(all speeds) a bit faster if they have a map of that area with them.

Good coders can do anything. :P
Arcanist wrote:oh god...

That actually makes sense... you would know your local area a bit better than forign areas...
+1

What if we were able to lift a barrel, and pour all wine/beer into the demijohn? So you wouldn't need to use a bucket 5 times just to move wine from barrel to demijohn.

(same could be done with winepress and barrel :P )
Last edited by Deathlord on Sat Jun 29, 2013 11:37 pm, edited 3 times in total.
sabinati wrote:i'm a 21 year old virgin
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Deathlord
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Re: Game Development: The Land of Wine, Milk and Honey

Post by Deathlord »

Flame wrote:It take less time if we call chuck norris that turn grapes AND hops into Liquer with a single fist!


And i'm not going to waste a q 100 bear hide for a travellers sack! D:

Ahaha...kidding!! XD
I don't have a q100 bear hide.

._.'
lolled so hard at this :lol:
sabinati wrote:i'm a 21 year old virgin
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jorb wrote:We won't do resets just for the fuck of it.
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sabinati
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Re: Game Development: The Land of Wine, Milk and Honey

Post by sabinati »

Deathlord wrote:
What if we were able to lift a barrel, and pour all wine/beer into the demijohn? So you wouldn't need to use a bucket 5 times just to move wine from barrel to demijohn.

(same could be done with winepress and barrel :P )
i'm pretty sure you can... you definitely can with winepress to barrel
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overtyped
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Re: Game Development: The Land of Wine, Milk and Honey

Post by overtyped »

bitza wrote:
fox wrote:Jorby please make something new things with inkweeds, it's useless at now. :arrow:
"a lewd drawing"
1500 base LP, 18 hr study time, 12 att (a little weaker than say seer's tea leaves)
requires 1.0 liters of ink (an entire jar), parchment, and feather, quality capped by psyche

Image
a Ink curio sounds like a superb idea.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy

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