Map the World!

General discussion and socializing.
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Gotrek64
Posts: 279
Joined: Sat Jul 17, 2010 6:36 pm

Re: Map the World!

Post by Gotrek64 »

Garlicman wrote:
Gotrek64 wrote:no what its like it when you hide houses on the gilbertus client and then you try to walk though it you can't... it's like that

Mapping that last 100x100 pixel square of any SG that has an invisable wall is time consuming
I have no idea what are those hidden houses, but i hope nobody can build an invisible house in the middle of a frelling river.
first of all are you dumb?

second of all nothing is invisible except the invisible wall.

third I just said it was an option on the gilbertus client to make things invisible you can't build invisible things refer to the second
burgingham wrote:Gotrek did a shitton of work there to supply people with farm stuff etc. You murder him despite knowing who he was. Why not assasinate the 2 people who insulted you and then get out? It would have proven your point much better and also proven you really do understand how to fight people and not only how to slaughter helpless sheep.
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Garlicman
Posts: 417
Joined: Wed Jan 27, 2010 12:30 pm

Re: Map the World!

Post by Garlicman »

Gotrek64 wrote:
Garlicman wrote:
Gotrek64 wrote:no what its like it when you hide houses on the gilbertus client and then you try to walk though it you can't... it's like that

Mapping that last 100x100 pixel square of any SG that has an invisable wall is time consuming
I have no idea what are those hidden houses, but i hope nobody can build an invisible house in the middle of a frelling river.
first of all are you dumb?

second of all nothing is invisible except the invisible wall.

third I just said it was an option on the gilbertus client to make things invisible you can't build invisible things refer to the second
Me dumb bad joke sorry.
And the mystery of the weird invisible wall still is not solved.
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Thurrok
Posts: 569
Joined: Thu Feb 04, 2010 5:01 pm

Re: Map the World!

Post by Thurrok »

Problems, officer?
Menschen sind Scheiße. Überall.

HAIL CATFACE!
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Garlicman
Posts: 417
Joined: Wed Jan 27, 2010 12:30 pm

Re: Map the World!

Post by Garlicman »

Yea, nobody knows what the frell are those inv. walls.
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Thurrok
Posts: 569
Joined: Thu Feb 04, 2010 5:01 pm

Re: Map the World!

Post by Thurrok »

Still no reason for Mr. Trek to be rude.

But now, on to more interesting things. I wanna know more about these indentations in the invisible wall.
Menschen sind Scheiße. Überall.

HAIL CATFACE!
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Garlicman
Posts: 417
Joined: Wed Jan 27, 2010 12:30 pm

Re: Map the World!

Post by Garlicman »

i need to settle down here first, then maybe i'll explore them. For now, i've just found something that looks like a part of the map surrounded with invisible walls south, east and west, haven't managed to get to it from north side. Maybe there's an actual northern map edge here.
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Mqrius
Posts: 367
Joined: Sun Aug 29, 2010 8:58 pm

Re: Map the World!

Post by Mqrius »

Gotrek64 wrote:Mapping that last 100x100 pixel square of any SG that has an invisable wall is time consuming because the invisable wall covers 210 pixels/tiles or so from the edge of the SG so you have to hug the invisible wall turn on panorama camera then move the mouse all the way to the edge of the screen to collect that last 100x100 pixel map.
Wasn't ark working on a larger minimap? That might help.
mvgulik
Posts: 4098
Joined: Fri May 21, 2010 2:29 am

Re: Map the World!

Post by mvgulik »

Garlicman.

If you can draw a ruff sketch of them. preferably on top of a area-image map of that area. It might help.
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Gotrek64
Posts: 279
Joined: Sat Jul 17, 2010 6:36 pm

Re: Map the World!

Post by Gotrek64 »

Mqrius wrote:
Gotrek64 wrote:Mapping that last 100x100 pixel square of any SG that has an invisable wall is time consuming because the invisable wall covers 210 pixels/tiles or so from the edge of the SG so you have to hug the invisible wall turn on panorama camera then move the mouse all the way to the edge of the screen to collect that last 100x100 pixel map.
Wasn't ark working on a larger minimap? That might help.
thanks for that info i may have to take a look at that client see how the mapper works on that client, I just despise the gilbertus way of mapping, I like the gothfox mapping system. Maybe I can convince my friend who does anthclient to implement the larger minimap...
burgingham wrote:Gotrek did a shitton of work there to supply people with farm stuff etc. You murder him despite knowing who he was. Why not assasinate the 2 people who insulted you and then get out? It would have proven your point much better and also proven you really do understand how to fight people and not only how to slaughter helpless sheep.
Jorge1o1
Posts: 1
Joined: Thu Apr 28, 2011 11:08 pm

Re: Map the World!

Post by Jorge1o1 »

for all you folks looking for the coords for Ursa Major: http://algeralith.info/HavenMap/?x=-35. ... .35&zoom=9

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