Donkeypunch

Forum for discussing in game politics, village relations and matters of justice.
stickman
Posts: 660
Joined: Sat Nov 21, 2009 12:40 am

Re: Donkeypunch

Post by stickman »

stickman wrote:so am I correct in assuming there is still a wall jump exploit if he got into the ram area?
kaios wrote: From what I've been told it is believed he just surrounded his idol with signs to jump the wall.
I dont see any evidence of that
DeadlyPencil
Posts: 924
Joined: Sat Nov 21, 2009 12:17 am

Re: Donkeypunch

Post by DeadlyPencil »

stickman wrote:
stickman wrote:so am I correct in assuming there is still a wall jump exploit if he got into the ram area?
kaios wrote: From what I've been told it is believed he just surrounded his idol with signs to jump the wall.
I dont see any evidence of that
They should still not be allowed to walljump with an idol. that ram and pen should have 100% been able to break into that vault. doesn't matter what is currently is in the game. if a pen like that cannot break into a vault. then something needs to be changed.
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daemmonium
Posts: 375
Joined: Sun Mar 13, 2011 8:44 am

Re: Donkeypunch

Post by daemmonium »

DeadlyPencil wrote: they should still not be allowed to walljump with an idol. that ram and pen should have 100% been able to break into that vault. doesn't matter what is currently is in the game. if a pen like that cannot break into a vault. then something needs to be changed.
You can still do it with a Charter Stone too, hop from inside to destroy a walled ram outside.... several things have to be fixed.
That's why people always say that the only way to raid a -decent- village is 24 hour camping.
Do you want see right through the devil's eyes?
You must have seen the ground where they all stood before
I was a young man then, I was a young man then
Spending my time on the killing floor
Be more than you seem to be
Joy of labour sets you free.
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boshaw
Posts: 1612
Joined: Tue Jun 01, 2010 10:22 pm

Re: Donkeypunch

Post by boshaw »

use signposts
DeadlyPencil
Posts: 924
Joined: Sat Nov 21, 2009 12:17 am

Re: Donkeypunch

Post by DeadlyPencil »

daemmonium wrote:
DeadlyPencil wrote: they should still not be allowed to walljump with an idol. that ram and pen should have 100% been able to break into that vault. doesn't matter what is currently is in the game. if a pen like that cannot break into a vault. then something needs to be changed.
You can still do it with a Charter Stone too, hop from inside to destroy a walled ram outside.... several things have to be fixed.
That's why people always say that the only way to raid a -decent- village is 24 hour camping.
no one wants to camp a stupid vault though. thats all taar is anymore.
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Kaios
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Joined: Fri Jul 30, 2010 2:14 am

Re: Donkeypunch

Post by Kaios »

stickman wrote: I dont see any evidence of that
Well either that or a charterstone. Who knows really though, could have been a "new" (Probably not new, just forgotten) wall-jumping bug.
marvi
Posts: 138
Joined: Thu Feb 18, 2010 3:41 pm

Re: Donkeypunch

Post by marvi »

Maaaan, your leeches really suck: Image 8-)
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Sarchi
Posts: 2517
Joined: Sat Jun 12, 2010 1:14 am
Location: 109, -37

Re: Donkeypunch

Post by Sarchi »

...You guys didn't fill it with signs? *facepalms*

At least the farmland to Taar is wide open. Feel free to go in and harvest their crops. :v
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Kaios
Posts: 9268
Joined: Fri Jul 30, 2010 2:14 am

Re: Donkeypunch

Post by Kaios »

Wouldn't matter. Between a ram and a cabin inside, there's still too much space that you can't completely fill because of their weird hitboxes. Ram especially.
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Sarchi
Posts: 2517
Joined: Sat Jun 12, 2010 1:14 am
Location: 109, -37

Re: Donkeypunch

Post by Sarchi »

Kaios wrote:Wouldn't matter. Between a ram and a cabin inside, there's still too much space that you can't completely fill because of their weird hitboxes. Ram especially.
I bet you can fill them in. We resolved the same problem at Murderville/Myrmidon in world 3.

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