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Hoshichie
- Posts: 43
- Joined: Sat May 26, 2012 3:57 pm
Re: Maintenance downtime: Harddrive replacement (sigh)
From what I've been reading, the lag cannot be a "quick fix". I would rather have the patience and work through this lag having as much as I can while they finished their paying job and then do a total revamp, which should include a fix to the lag. It would also mean that everyone will be on the same page when they bring it out and trying to figure out how the systems work again.
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tempwad
- Posts: 383
- Joined: Thu Feb 10, 2011 1:03 pm
Re: Maintenance downtime: Harddrive replacement (sigh)
i didn't said 'lag quick fix', i said - 'fix lag and quick fix for bugrams'.Hoshichie wrote:From what I've been reading, the lag cannot be a "quick fix". I would rather have the patience and work through this lag having as much as I can while they finished their paying job and then do a total revamp, which should include a fix to the lag. It would also mean that everyone will be on the same page when they bring it out and trying to figure out how the systems work again.
and the lag have absolute no connection to revamping game mechanics.
trapped? masturbate.
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Neptjunoue
- Posts: 344
- Joined: Sat Aug 21, 2010 3:20 am
Re: Maintenance downtime: Harddrive replacement (sigh)
Devs probably don't have time of yet to fix the lag. Bug ram quick fix should be fast enough to do though. I still do not see why they would not delegate tasks to coders that are as fluent with java, as in hire a baby-sitter for their baby.
Reaper, Reaper, that's what people call me! Why?
Cause they all die! When I sing, I end their lives
You act as though payback makes you a noble man
Is that a fact? Well, you're a goddamn Philistine!
Cause they all die! When I sing, I end their lives
You act as though payback makes you a noble man
Is that a fact? Well, you're a goddamn Philistine!
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marvi
- Posts: 138
- Joined: Thu Feb 18, 2010 3:41 pm
Re: Maintenance downtime: Harddrive replacement (sigh)
Neptjunoue wrote:I still do not see why they would not delegate tasks to coders that are as fluent with java, as in hire a baby-sitter for their baby.
- It can be matter of trust/paranoia. It's like accepting a new member to your village. Can be a nice guy but after some simple disagreement -- decides to make something controversial (e.g. make his open source fork).
- The changes "babysitter" will be making would require supervising I believe. And I think loftar would've to answer a lot of questions.
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Maintenance downtime: Harddrive replacement (sigh)
yep what Ken said - and also it wouldn't be only a Java programmer that's needed but a C "coder" who's also fit in Debian...biggest problem is that "Babysitter" would get insight of server sourcecode and that's prolly too precious for Loftar...
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
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Alex_Raven
- Posts: 12
- Joined: Thu Jan 27, 2011 6:13 pm
Re: Maintenance downtime: Harddrive replacement (sigh)
Paranoia in what? That someone will take code, fix the lags, will add requested features on constatnt basis? Make the game overall better?
But isn't it excatly what we all desire ere?
But isn't it excatly what we all desire ere?
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FictionRyu
- Posts: 1655
- Joined: Wed Jun 01, 2011 5:12 am
Re: Maintenance downtime: Harddrive replacement (sigh)
Paranoia that someone will take the game, re-brand it, and make all the credit for the game go to the new guy. In short: paranoia that someone will steal the game.Alex_Raven wrote:Paranoia in what? That someone will take code, fix the lags, will add requested features on constatnt basis? Make the game overall better?
But isn't it excatly what we all desire ere?
Scooby Doo taught us that the real monsters are humans.
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Alex_Raven
- Posts: 12
- Joined: Thu Jan 27, 2011 6:13 pm
Re: Maintenance downtime: Harddrive replacement (sigh)
You're talking nonsense. Understant that it's a niche game. 300 online, no profit and terrible lag - why would anyone want to steal such a game?
Furthermoe, for the game of such complexity - it's easier (in terms of man-hours) to write the clone from scratch, that re-write, optimize or tweak this laggy monster.
Furthermoe, for the game of such complexity - it's easier (in terms of man-hours) to write the clone from scratch, that re-write, optimize or tweak this laggy monster.
Last edited by Alex_Raven on Wed Nov 28, 2012 7:55 pm, edited 1 time in total.
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Deuces
- Posts: 28
- Joined: Wed Sep 15, 2010 2:24 am
Re: Maintenance downtime: Harddrive replacement (sigh)
Psh, it doesn't require stealing codes to steal an entire concept.
If I am about to die, the first thing I will do is ask god about my life warranty.
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FictionRyu
- Posts: 1655
- Joined: Wed Jun 01, 2011 5:12 am
Re: Maintenance downtime: Harddrive replacement (sigh)
LMAO. I'm talking nonsense? The right team of people or the right person can come along, steal this game, make HUGE profit. This game is an innovative game. As is there's not really anything like it other than Salem. Even that's being harshly criticized.Alex_Raven wrote:You're talking nonsense. Understant that it's a niche game. 300 online, no profit and terrible lag - why would anyone want to steal such a game?
Furthermoe, for the game of such complexity - it's easier (in terms of man-hours) to write the clone from scratch, that re-write, optimize or tweak this laggy monster.
Someone can come along and fix the lag. You know how many people will come flocking back once the lag is gone? I know my good friend and I would come back to playing this game if the lag were to be fixed.
It could be easier to make a clone, but to a business man, he'd see it to be a better profit to just fix the existing problems and throw in a few bones for the old dogs who play still.
Stealing this game could be a very plausible possibility. Given the right circumstances, this game could {theoretically} be as big as say Runescape. Or WoW.
Scooby Doo taught us that the real monsters are humans.