Hurricane Client

Forum for alternative clients, mods & discussions on the same.
User avatar
Luno
Posts: 400
Joined: Fri Feb 04, 2022 3:10 pm

Re: Hurricane Client

Post by Luno »

Soukuw wrote: I realize this but this client seems to not have that. Map markers are kinda funky and some clients have some markers, some clients don't mark some stuff and some clients only display them when you're near them, hurricane only displays mineholes and caves when you're next to them which makes finding escapes way harder.
Image
Did u enable this?
I believe this is the same in default client.
User avatar
Soukuw
Posts: 137
Joined: Thu Dec 10, 2015 8:27 am

Re: Hurricane Client

Post by Soukuw »

Luno wrote:
Soukuw wrote: I realize this but this client seems to not have that. Map markers are kinda funky and some clients have some markers, some clients don't mark some stuff and some clients only display them when you're near them, hurricane only displays mineholes and caves when you're next to them which makes finding escapes way harder.
Image
Did u enable this?
I believe this is the same in default client.
Alright so this sort of works, the icons fucking huge on this client though and sadly I still can not mark mine holes/mine ladders as they don't have that toggle.
User avatar
Sevenless
Posts: 7704
Joined: Fri Mar 04, 2011 3:55 am
Location: Canada

Re: Hurricane Client

Post by Sevenless »

Did autopeace get removed? I don't see a way to set the auto-reaggro to default.

I think this is new at least.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
User avatar
Nightdawg
Posts: 2632
Joined: Fri Feb 28, 2020 12:31 am

Re: Hurricane Client

Post by Nightdawg »

Sevenless wrote:Did autopeace get removed? I don't see a way to set the auto-reaggro to default.

I think this is new at least.
I mean I'm posting patch notes in discord and on steam... you could check those lol

Yeah I removed it cause I added a thing that auto peaces + auto reaggros, but I will re-add the old stuff too and try to make both work together somehow
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
User avatar
Sevenless
Posts: 7704
Joined: Fri Mar 04, 2011 3:55 am
Location: Canada

Re: Hurricane Client

Post by Sevenless »

Nightdawg wrote:
Sevenless wrote:Did autopeace get removed? I don't see a way to set the auto-reaggro to default.

I think this is new at least.
I mean I'm posting patch notes in discord and on steam... you could check those lol

Yeah I removed it cause I added a thing that auto peaces + auto reaggros, but I will re-add the old stuff too and try to make both work together somehow
I don't use either of those for haven sorry, is why I came to ask here. Figured it was better to post it here rather than PM you in discord, didn't want to harass you :D
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
User avatar
Spector
Posts: 7
Joined: Fri Nov 15, 2024 3:28 pm

Re: Hurricane Client

Post by Spector »

Many thanks to the author. Could you please advise how to display the rock name when hovering over it with the Dig action?
User avatar
Nightdawg
Posts: 2632
Joined: Fri Feb 28, 2020 12:31 am

Re: Hurricane Client

Post by Nightdawg »

Spector wrote:Many thanks to the author. Could you please advise how to display the rock name when hovering over it with the Dig action?
hold ctrl + shift when hovering over anything. you don't need the dig action for it.
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
User avatar
Spector
Posts: 7
Joined: Fri Nov 15, 2024 3:28 pm

Re: Hurricane Client

Post by Spector »

Yes, thanks!

One more question: I enabled flat world and was mining ore. The prospector numbers were showing.
Then I went back up to the surface, and after about ~10 minutes I went down into the mine again, but the old prospector numbers were gone.

If I start mining again, the numbers appear once more…
User avatar
Nightdawg
Posts: 2632
Joined: Fri Feb 28, 2020 12:31 am

Re: Hurricane Client

Post by Nightdawg »

Spector wrote:Yes, thanks!

One more question: I enabled flat world and was mining ore. The prospector numbers were showing.
Then I went back up to the surface, and after about ~10 minutes I went down into the mine again, but the old prospector numbers were gone.

If I start mining again, the numbers appear once more…
almost every setting has a tooltip that explains how it works, just mouse over them in the settings menu

minesweeper numbers last for a set amount of time, to prevent framedrops and such. You can change for how long the last in the settings

They become useless once you have mining supports anyway
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
User avatar
Hasta
Posts: 2250
Joined: Sun Sep 14, 2014 3:27 pm

Re: Hurricane Client

Post by Hasta »

Client crashes to desktop after I enter Great Hall and walk several steps inside, happens ~every 3rd time. The hall is almost empty (just moving in), several cupboards. No error message, just plain old "BOOOYAH here's your desktop mate hope you didn't want to keep playing the game at this moment". But I did. I did want to keep playing the game.

I turned off everything in video settings (the game makes my Nvidia 3060 cooler go vroom vroom, prolly the client is low-key mining bitcoing or something). The game went smooth as a toddler's butt yet it did not help, keeps crashing anyways.

I understand you'll have basically nothing to work with here and you're probably still a lowly sprucecap so you don't have the capabilities to make yourself a Great Hall, so... here we are. Will have to switch to some other client most likely. Sad, so much settings and keybindings to re-do.

Return to “The Wizards' Tower”