catfish, you need to make run.bat executable
as far as i know all you need to do is open terminal, go to the directory with run.bat and type "chmod +x run.bat", it should run when you double click it after that.
Game client modified by Gilbertus
Moderator: Phades
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sabinati
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MasterCatfish
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Re: Game client modified by Gilbertus
Typing that seems to illicit no response from my terminal, and it still doesn't work. It just says "There is no default application specified to open the document run.bat" and gives me the option to cancel or choose application.
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sabinati
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Re: Game client modified by Gilbertus
what if you open it in textpad, and type the command into teminal?
what version of osx are you on?
what version of osx are you on?
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MasterCatfish
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Re: Game client modified by Gilbertus
I'm on 10.6.4. I used Text Edit since I don't have textpad, but it still didn't change anything. Maybe I'm doing something wrong? I'm not super computer literate. I do know how to navigate around in the terminal though.
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DatOneGuy
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Re: Game client modified by Gilbertus
My maps in map.html act up and don't show my long ass trip I took. Oddly enough Mqrius's exe doesn't help either, none of the images have it, just my plot where I login, not my maps after warping.
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sabinati
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Re: Game client modified by Gilbertus
try renaming it run.command and double clicking it
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MasterCatfish
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Re: Game client modified by Gilbertus
"Unable to access jarfile haven.jar" I really appreciate all your help, Sabinati. I wish this worked more easily. 
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sabinati
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Re: Game client modified by Gilbertus
is haven.jar in the same folder? what is the current text in the run.command file?
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Gilbertus
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Re: Game client modified by Gilbertus
DatOneGuy wrote:My maps in map.html act up and don't show my long ass trip I took. Oddly enough Mqrius's exe doesn't help either, none of the images have it, just my plot where I login, not my maps after warping.
Gilbertus wrote:Added mapper function. You need to download hh-update.zip (or build from source of course) to have it.
How it works:
First minimap that is requested from server gets coordinates (0,0). It can be minimap that you are at or one of surrounding one.
The next minimaps are saved with with coordinates relative to first one: (0,1), (1,1) etc.
There should be folder map in game directory - if not create one. Copy map.html to this folder.
Minimaps are saved to subdirectories of this folder. Client saves also currentsession.js with session number so map.html know what is current session folder.
There is one issue that i can't deal with. When you teleport to area which don't contain minimaps you already been in current game session the new mapping session is created which creates another folder and mapping starts like you just logged in.
And there is possibility that creating new session will fail. Look at saved minimaps folder, if the coordinates rapidly changes like you small ones in (-10,-10) to (10,10) and others with high numbers like (-300,200) do (-200, 300) this is the case. They will be on map.html but so distant that you will miss them (can check with lot of dragging and enable grid with coordinates).
It may happen when new coordinates from server after teleport will be in smaller distance then 450 in each direction from last saved minimap. The 450 minimaps is the size of the world so I check if coordinates change dramaticly and make new session if they goes beyond that. This is most of the cases.
You need move minimaps with big coordinates to other folder and rename. You need raname software which can take part of file name, treat it like a number and add something to it.
Ehh a need to rewrite my PHP scrips in Java.
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Gilbertus
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Re: Game client modified by Gilbertus
MasterCatfish wrote:"Unable to access jarfile haven.jar" I really appreciate all your help, Sabinati. I wish this worked more easily.
Please read Troubleshooting section of first post. This should help.
PS. Thanks for all good people who stop by and help others (and me) with their problems to run my client version.