You're wrong, the LP change mainly affects longtime players who, if they die, could still crawl back up faster then a completely new character.Neyvn wrote:As long as it stops people from going...
'Ah shit I died... Full change too...'
'DEVS GIVE ME BACK MY CHARACTER OR I WILL QUIT'
As per what happened with the Swimming incident...
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g1real
- Posts: 881
- Joined: Sun Aug 09, 2009 10:30 am
- Location: You are now breathing manually.
Re: Game Development: Ancestral Worship
loftar: The inner chaos of the Jorbian mind is hard to conceal. 
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: Game Development: Ancestral Worship
Glad to hear lembas was removed.
The new mechanic sounds interesting but none of the prayers do anything for me as a non hunter / non PVPer so I'll just keep waiting for better farming and bigger buildings
The new mechanic sounds interesting but none of the prayers do anything for me as a non hunter / non PVPer so I'll just keep waiting for better farming and bigger buildings
Last edited by theTrav on Mon Oct 19, 2009 1:56 am, edited 1 time in total.
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fructose
- Posts: 26
- Joined: Thu Jul 16, 2009 3:40 pm
Re: Game Development: Ancestral Worship
Wow, we put off animal domestication for this? I mean, it doesn't really add much to the game other than new ways to exploit strength and new motivations for streamlining the practice of the dark arts. I've been really wanting to make fine cheese, but now I'm just going to eat Bangers, plow the ground, drink dirty water, and repeat over and over again. Meh.
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Pacho
- Posts: 712
- Joined: Wed Jun 10, 2009 2:21 am
Re: Game Development: Ancestral Worship
wait, are you playing for fun or to get frustrated by silly thing?
I don't see how this feature could force you to do what you could always have done before it was in <.<
I don't see how this feature could force you to do what you could always have done before it was in <.<
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loftar
- Posts: 9095
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Ancestral Worship
Nope, we put off animal domestication because that requires the new inventories, which have yet to be implemented.fructose wrote:Wow, we put off animal domestication for this?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Neyvn
- Posts: 174
- Joined: Fri Jul 31, 2009 3:41 pm
Re: Game Development: Ancestral Worship
which was put off for what???loftar wrote:Nope, we put off animal domestication because that requires the new inventories, which have yet to be implemented.fructose wrote:Wow, we put off animal domestication for this?
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loftar
- Posts: 9095
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Ancestral Worship
Me feeling up to it. :)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Neyvn
- Posts: 174
- Joined: Fri Jul 31, 2009 3:41 pm
Re: Game Development: Ancestral Worship
Get to work man...loftar wrote:Me feeling up to it.
We have no need for these 'Feelings' you are experiencing in this workforce...
Progress is the key to success, not 'Feelings'...
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NaoWhut
- Posts: 4852
- Joined: Sun Aug 30, 2009 11:55 pm
- Location: |.
Re: Game Development: Ancestral Worship
You guys are just jealous that
he's got a life lol
oh and feelings those count too
he's got a life lol
oh and feelings those count too


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plunkett
- Posts: 19
- Joined: Sat Sep 19, 2009 10:24 pm
Re: Game Development: Ancestral Worship
im looking forward to more buildings like a brick house, also hope there would be stuff like inside ovens and stuff