Game Development: Keeping up with the Joneses

Announcements about major changes in Haven & Hearth.
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Seizure
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Joined: Thu Sep 03, 2009 5:55 pm

Re: Game Development: Keeping up with the Joneses

Post by Seizure »

95% sure the timer for houses starts when its sign gets placed.
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ArvinJA
Posts: 1255
Joined: Sun Mar 20, 2011 1:02 pm
Location: Sweden

Re: Game Development: Keeping up with the Joneses

Post by ArvinJA »

Oddity wrote: If someone from W2 has it in their cache and sends it to me :lol: It can't be found in the res files, even though there's other cool pre-W3 stuff in there
inb4 getting sued
The low life has lost its appeal
And I'm tired of walking these streets
To a room with its cupboards bare
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Seizure
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Joined: Thu Sep 03, 2009 5:55 pm

Re: Game Development: Keeping up with the Joneses

Post by Seizure »

Hmm, does anyone remember why wind swords were removed in the first place? Was it just that they didnt fit in with the rest of the game?
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NOOBY93
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Joined: Tue Aug 09, 2011 1:12 pm

Re: Game Development: Keeping up with the Joneses

Post by NOOBY93 »

Seizure wrote:Hmm, does anyone remember why wind swords were removed in the first place? Was it just that they didnt fit in with the rest of the game?
Wind chimes or whatever were bombs
You could bomb stuff with 'em
Jalpha wrote:I believe in my interpretation of things.
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Seizure
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Joined: Thu Sep 03, 2009 5:55 pm

Re: Game Development: Keeping up with the Joneses

Post by Seizure »

Oooh yeah... How did I forget about that? :lol:

Those were fun to play with.
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Grog
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Location: Germany

Re: Game Development: Keeping up with the Joneses

Post by Grog »

and you could feed them to make them stronger.
Favourite thread: viewtopic.php?f=9&t=3388
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NOOBY93
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Joined: Tue Aug 09, 2011 1:12 pm

Re: Game Development: Keeping up with the Joneses

Post by NOOBY93 »

Grog wrote:and you could feed them to make them stronger.
Feed 'em gunpowder :lol:
Jalpha wrote:I believe in my interpretation of things.
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Seizure
Posts: 1021
Joined: Thu Sep 03, 2009 5:55 pm

Re: Game Development: Keeping up with the Joneses

Post by Seizure »

I just noticed, the 'drying time' of the village idol does not have a timer.

It would make sense to bring that into line with the others, displaying time until being able to use/complete it.
Wiolant
Posts: 9
Joined: Sun May 15, 2011 5:28 am

Re: Game Development: Keeping up with the Joneses

Post by Wiolant »

Rams, houses and walls now present the amount of time left before they can be built/used.
That's actually pretty cool. Thanks for the update!
...better keep it gramat.
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Samu
Posts: 245
Joined: Sun Feb 12, 2012 1:26 pm

Re: Game Development: Keeping up with the Joneses

Post by Samu »

HasseKebab wrote:
MrGemini wrote:As next Update plz ban all Ponies.
agreed, +1 rep.
Agreed +2
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